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Stealth checkpoints persist between quests #555

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@wjt

Description

@wjt

Steps to reproduce:

  • Play the template StoryQuest
  • Now play the LoreQuest up to the stealth level

Expected result:

  • Player starts at the beginning of the stealth level

Actual result:

  • Player starts at the first checkpoint

I believe this is because the checkpoint is stored in the game state as the next spawn point, but this is not cleared when changing to a new scene, and the node path happens to match.

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