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Player starts at the beginning of the stealth level
Actual result:
Player starts at the first checkpoint
I believe this is because the checkpoint is stored in the game state as the next spawn point, but this is not cleared when changing to a new scene, and the node path happens to match.
The text was updated successfully, but these errors were encountered:
Steps to reproduce:
Expected result:
Actual result:
I believe this is because the checkpoint is stored in the game state as the next spawn point, but this is not cleared when changing to a new scene, and the node path happens to match.
The text was updated successfully, but these errors were encountered: