Arcade Car Physics - Vehicle Simulation for Unity3D
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Updated
Mar 10, 2020 - C#
Arcade Car Physics - Vehicle Simulation for Unity3D
CSR2 Resource Collection
🚗 🏎️ 🎮 A browser-based isometric racing game built with a custom WebGL 1.x engine. Features real-time multiplayer with client-side prediction, spatial optimizations via quad trees, and AI opponents powered by neural networks trained through genetic algorithms.
Death Rally engine reimplementation
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Unity3D ranking system for all kind of racing game
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Another recreation of one of the Brick-Game-9999-in-1 racing game. I used to love this game as a Kid :-)
Moved here: https://gitlab.com/re-volt/re-volt-addon | A Blender add-on for Re-Volt file formats. https://re-volt.io
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Design sketches & plans for a simracing rig 🎮 🚗 🏁
Deep neural network trained to drive Need For Speed III: Hot Pursuit
F1 2018 Telemetry Collector and Viewer
A nostalgia racing game developed by MohammadReza Davari using Flutter, that rekindle your childhood memories.
Just a car game, with Porygon!
This high performance tool will let you create dynamic city wide traffic powered by Unity’s DOTS Entities for MASSIVE scale and ultra smooth performance. Mobile friendly and capable of simulating thousands of realistic vehicles.
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