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This directory contains libraries that are used by the game:

osx/ contains a script for download and building required libraries on OS X.
source/ contains bundled source, when the game requires a specific library
    version that may not be available in package managers.
win32/ contains headers and precompiled static libs for Windows builds.

  osx/build-osx-libs.sh
    MIT

  source/cxxtest
    LGPL v2.1 (see COPYING)

  source/fcollada
    MIT (see src/FCollada/Copyright.txt)

  source/miniupnpc
    BSD

  source/nvtt
    MIT (see src/NVIDIA_Texture_Tools_LICENSE.txt)

  source/spidermonkey
    MPL / GPL / LGPL

  source/valgrind
    BSD

  win32/boost
    Boost Software License

  win32/enet
    MIT

  win32/gloox
    GPL v2

  win32/iconv
    LGPL v2.0

  win32/icu
    MIT-X11 (see license.html)

  win32/libcurl
    MIT

  win32/libjpg
    libjpeg license

  win32/libpng
    libpng license

  win32/libxml2
    MIT

  win32/openal
    LGPL v2.0

  win32/opengl
    MIT

  win32/sdl
    LGPL v2.1

  win32/vorbis
    BSD

  win32/zlib
    zlib license
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