Recently it was discussed on nesdev that Nestopia's N163 emulation doesn't support sample lengths larger than 32. The N163 information at the time was incorrect (including on our nesdev wiki, which was updated in 2011 to reflect correct info). Games like Rolling Thunder use lengths >32.
Recently it was discussed on nesdev that Nestopia's N163 emulation doesn't support sample lengths larger than 32. The N163 information at the time was incorrect (including on our nesdev wiki, which was updated in 2011 to reflect correct info). Games like Rolling Thunder use lengths >32.
Thread: http://forums.nesdev.com/viewtopic.php?f=6&t=12326
Fixes:
https://github.com/rdanbrook/nestopia/blob/master/source/core/board/NstBoardNamcot163.cpp#L292
Change 0x20UL to 0x100UL
https://github.com/rdanbrook/nestopia/blob/master/source/core/board/NstBoardNamcot163.hpp#L84
Change 0x1C to 0xFC
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