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SuperBoats2
.gitmodules
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LICENSE.txt
README.md

README.md

SuperBoats 2

A challenging, uncomplicated arcade battle.

Download

How to play:

The gameplay is straightforward: you pilot a small boat along with some ally boats, and fight the powerful enemy warships. But there's plenty of room for error: a as a split second mistake will send you crashing into a barrage of missiles. Learn to use your weapons and master the exciting drifting controls. Protect and lead your allies in a daring deathmatch against a slow-moving but heavy-hitting team of enemies. The game gets progressively more challenging each level.

Controls

Arrow keys or IJKL or WASD - move (up for thrust, left and right for steering, and down to brake)

Mouse - the nearest enemy to the mouse pointer will be targeted

F - fire Talon launcher (auto-aimed)

E - hold to temporarily enable manual Talon aim

G - fire machine gun

R - fire mortar (manual-aim)

C - Set objective (your allies will move toward this position)

X - Release objective, your allies will fight on their own

Tips

  • You have both a shield and a hull. The shield's energy will regenerate at a constant rate as long as its power remains above zero. However, if the shield's charge is completely destroyed, it will stop regenerating. The shield will absorb projectile collisions. Effective use of your regeneration ability will let you survive harder levels!
  • To win, you have to protect your allies and allow them to regenerate, without taking too much damage yourself. Use C (set objective) to call your allies to you.
  • You can save your progress by going to the main menu > Settings > Save Game. You can also reset your save through this menu.

Development info

  • Powered by HaxeFlixel
  • Lots of components from my nf4 library, an extension library for HaxeFlixel. The UI system is powered by nf4's UI rather than flixel's UI.

License

Copyright © 2016-2017 Nihal Talur (0xFireball) (PetaPhaser). All Rights Reserved.

Licensed as free software under the AGPLv3.