diff --git a/es/sdk/unity/quickstart.mdx b/es/sdk/unity/quickstart.mdx
index 5986d85e..6f6e007f 100644
--- a/es/sdk/unity/quickstart.mdx
+++ b/es/sdk/unity/quickstart.mdx
@@ -52,4 +52,26 @@ description: Documentación de inicio rápido para el SDK de Unity de Sequence.
+
+
+ Comience con `EmbeddedWalletAdapter` para iniciar su integración rápidamente con solo unas pocas líneas de código y estará listo para empezar.
+ Cuando desee personalizar su integración, consulte nuestra otra documentación como [autenticando usuarios](/sdk/unity/onboard/authentication/intro) o [cómo enviar transacciones](/sdk/unity/power/write-to-blockchain).
+
+ ```csharp
+ EmbeddedWalletAdapter adapter = EmbeddedWalletAdapter.GetInstance();
+
+ // Recover your wallet from storage
+ bool recovered = await adapter.TryRecoverWalletFromStorage();
+
+ // Otherwise, create a new session via Google Sign-In
+ bool successful = await adapter.GoogleLogin();
+
+ // Next, let's send a transaction
+ string recipientAddress = "0xabc123..";
+ string currencyAddress = "0xabc123..";
+ BigInteger amount = 1000;
+
+ await adapter.SendToken(recipientAddress, amount, currencyAddress);
+ ```
+
\ No newline at end of file
diff --git a/ja/sdk/unity/quickstart.mdx b/ja/sdk/unity/quickstart.mdx
index 1fb76127..c4a1eda8 100644
--- a/ja/sdk/unity/quickstart.mdx
+++ b/ja/sdk/unity/quickstart.mdx
@@ -51,4 +51,26 @@ description: Sequence Unity SDK のクイックスタートドキュメントで
+
+
+ `EmbeddedWalletAdapter` を使えば、数行のコードで素早く統合を始めることができ、すぐに利用を開始できます。
+ さらにカスタマイズしたい場合は、[ユーザー認証について](/sdk/unity/onboard/authentication/intro) や [トランザクション送信方法](/sdk/unity/power/write-to-blockchain) など、他のドキュメントもご覧ください。
+
+ ```csharp
+ EmbeddedWalletAdapter adapter = EmbeddedWalletAdapter.GetInstance();
+
+ // Recover your wallet from storage
+ bool recovered = await adapter.TryRecoverWalletFromStorage();
+
+ // Otherwise, create a new session via Google Sign-In
+ bool successful = await adapter.GoogleLogin();
+
+ // Next, let's send a transaction
+ string recipientAddress = "0xabc123..";
+ string currencyAddress = "0xabc123..";
+ BigInteger amount = 1000;
+
+ await adapter.SendToken(recipientAddress, amount, currencyAddress);
+ ```
+
\ No newline at end of file
diff --git a/sdk/unity/quickstart.mdx b/sdk/unity/quickstart.mdx
index 3ebc547d..3238881c 100644
--- a/sdk/unity/quickstart.mdx
+++ b/sdk/unity/quickstart.mdx
@@ -50,4 +50,25 @@ Checkout [how to integrate a Player Profile.](/sdk/unity/bootstrap_game#player-p
+
+ Start with the `EmbeddedWalletAdapter` to quickstart your integration with a few one-liners and you are ready to go.
+ When you want to customize your integration, checkout our other docs such as [authenticating users](/sdk/unity/onboard/authentication/intro) or [how to send transactions.](/sdk/unity/power/write-to-blockchain)
+
+ ```csharp
+ EmbeddedWalletAdapter adapter = EmbeddedWalletAdapter.GetInstance();
+
+ // Recover your wallet from storage
+ bool recovered = await adapter.TryRecoverWalletFromStorage();
+
+ // Otherwise, create a new session via Google Sign-In
+ bool successful = await adapter.GoogleLogin();
+
+ // Next, let's send a transaction
+ string recipientAddress = "0xabc123..";
+ string currencyAddress = "0xabc123..";
+ BigInteger amount = 1000;
+
+ await adapter.SendToken(recipientAddress, amount, currencyAddress);
+ ```
+