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Fix wrong message when changing own model to your current model

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UnknownShadow200 committed Sep 6, 2017
1 parent a6ae7b2 commit 6f57fce13a69410a98c826fd801511851dcf558d
Showing with 1 addition and 1 deletion.
  1. +1 −1 fCraft/Commands/CpeCommands.cs
@@ -343,7 +343,7 @@ static class CpeCommands {
return;
}
if (getter(target).CaselessEquals(model)) {
player.Message("&f{0}&S's {0}model is already set to &f{1}", target.Name, model, prefix);
player.Message("&f{0}&S's {2}model is already set to &f{1}", target.Name, model, prefix);
return;
}

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