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Fix missing help portions in /help env
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UnknownShadow200 committed Nov 13, 2017
1 parent 62219b2 commit c4890d8
Showing 1 changed file with 7 additions and 4 deletions.
11 changes: 7 additions & 4 deletions fCraft/Commands/CpeCommands.cs
Expand Up @@ -688,7 +688,7 @@ static class CpeCommands {
Permissions = new[] { Permission.ManageWorlds },
Help = "Prints or changes environmental variables for a world.&N" +
"Variables are: border, clouds, edge, fog, level, cloudsheight, shadow, sky, sunlight, " +
"texture, weather, maxfog, cloudspeed, weatherspeed, weatherfade.&N" +
"texture, weather, maxfog, cloudspeed, weatherspeed, weatherfade, sidesoffset, skyboxhorspeed, skyboxverspeed&N" +
"See &H/Help env <Variable>&S for details about a variable.&N" +
"Type &H/Env <WorldName> normal&S to reset everything.",
HelpSections = new Dictionary<string, string>{
Expand Down Expand Up @@ -742,13 +742,16 @@ static class CpeCommands {
{ "weatherfade","&H/Env <WorldName> weatherfade <#>&N&S" +
"Sets how quickly rain/snow fades, relative to normal rate." +
"&NUse \"normal\" instead of a number to reset to default (0)." },
{ "sidesoffset", "&H/Env <WorldName> sidesoffset <#>&N&S" +
"Sets how far below (or above) the border block is compared to the edge block. " +
"&NUse \"normal\" instead of a number to reset to default (-2)." },
{ "skyboxhorspeed","&H/Env <WorldName> skyoxhorspeed <#>&N&S" +
"Sets how quickly skybox rotates horizontally around." +
"&Ne.g. a value of 0.5 means it rotates 360 degrees every two seconds." +
"&Ne.g. 0.5 means it rotates 360 degrees every two seconds." +
"&NUse \"normal\" instead of a number to reset to default (0)." },
{ "skyboxverrspeed","&H/Env <WorldName> skyoxverspeed <#>&N&S" +
{ "skyboxverspeed","&H/Env <WorldName> skyoxverspeed <#>&N&S" +
"Sets how quickly skybox rotates vertically around." +
"&Ne.g. a value of 0.5 means it rotates 360 degrees every two seconds." +
"&Ne.g. 0.5 means it rotates 360 degrees every two seconds." +
"&NUse \"normal\" instead of a number to reset to default (0)." },
},
Usage = "/Env <WorldName> <Variable>",
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