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m_EditorVersion: 2018.1.6f1
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

public class MainMenu : MonoBehaviour
{

public Image credits;
bool credits_b = false;

public void StartButton()
{
//SceneManager.LoadScene("level_main");
Debug.Log("Clisck");
}

public void Credits()
{
credits_b = !credits_b;
credits.enabled = credits_b;
}
}
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