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| /* | |
| * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | |
| * | |
| * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and | |
| * Jerremy Koot (jkoot@snes9x.com) | |
| * | |
| * Super FX C emulator code | |
| * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and | |
| * Gary Henderson. | |
| * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. | |
| * | |
| * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. | |
| * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. | |
| * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). | |
| * | |
| * DOS port code contains the works of other authors. See headers in | |
| * individual files. | |
| * | |
| * Snes9x homepage: http://www.snes9x.com | |
| * | |
| * Permission to use, copy, modify and distribute Snes9x in both binary and | |
| * source form, for non-commercial purposes, is hereby granted without fee, | |
| * providing that this license information and copyright notice appear with | |
| * all copies and any derived work. | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event shall the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * | |
| * Snes9x is freeware for PERSONAL USE only. Commercial users should | |
| * seek permission of the copyright holders first. Commercial use includes | |
| * charging money for Snes9x or software derived from Snes9x. | |
| * | |
| * The copyright holders request that bug fixes and improvements to the code | |
| * should be forwarded to them so everyone can benefit from the modifications | |
| * in future versions. | |
| * | |
| * Super NES and Super Nintendo Entertainment System are trademarks of | |
| * Nintendo Co., Limited and its subsidiary companies. | |
| */ | |
| #ifndef _PPU_H_ | |
| #define _PPU_H_ | |
| #define FIRST_VISIBLE_LINE 1 | |
| extern uint8 GetBank; | |
| extern uint16 SignExtend [2]; | |
| //extern uint32 os9x_ColorsChanged; | |
| extern int os9x_softrendering; | |
| extern void tile_askforreset(s32 address); | |
| #define TILE_2BIT 0 | |
| #define TILE_4BIT 1 | |
| #define TILE_8BIT 2 | |
| #define MAX_2BIT_TILES 4096 | |
| #define MAX_4BIT_TILES 2048 | |
| #define MAX_8BIT_TILES 1024 | |
| #define PPU_H_BEAM_IRQ_SOURCE (1 << 0) | |
| #define PPU_V_BEAM_IRQ_SOURCE (1 << 1) | |
| #define GSU_IRQ_SOURCE (1 << 2) | |
| #define SA1_IRQ_SOURCE (1 << 7) | |
| #define SA1_DMA_IRQ_SOURCE (1 << 5) | |
| struct ClipData { | |
| uint32 Count [6]; | |
| uint32 Left [6][6]; | |
| uint32 Right [6][6]; | |
| }; | |
| struct ClipDataFix { | |
| uint32 GroupCount [6]; | |
| uint32 Count [6][256]; | |
| uint32 Left [6][6][256]; | |
| uint32 Right [6][6][256]; | |
| uint32 Start [6][256]; | |
| uint32 End [6][256]; | |
| }; | |
| struct InternalPPU { | |
| bool8 ColorsChanged; | |
| uint8 HDMA; | |
| bool8 HDMAStarted; | |
| uint8 MaxBrightness; | |
| bool8 LatchedBlanking; | |
| bool8 OBJChanged; | |
| bool8 RenderThisFrame; | |
| bool8 DirectColourMapsNeedRebuild; | |
| uint32 FrameCount; | |
| uint32 RenderedFramesCount; | |
| uint32 DisplayedRenderedFrameCount; | |
| uint32 SkippedFrames; | |
| uint32 FrameSkip; | |
| uint8 *TileCache [3]; | |
| uint8 *TileCache8 [3]; | |
| uint8 *TileCached [3]; | |
| bool8 FirstVRAMRead; | |
| bool8 LatchedInterlace; | |
| bool8 DoubleWidthPixels; | |
| int RenderedScreenHeight; | |
| int RenderedScreenWidth; | |
| uint32 Red [256]; | |
| uint32 Green [256]; | |
| uint32 Blue [256]; | |
| uint8 *XB; | |
| uint16 ScreenColors [256]; | |
| int PreviousLine; | |
| int CurrentLine; | |
| int Controller; | |
| uint32 Joypads[5]; | |
| uint32 SuperScope; | |
| uint32 Mouse[2]; | |
| int PrevMouseX[2]; | |
| int PrevMouseY[2]; | |
| struct ClipData Clip [2]; | |
| struct ClipDataFix ClipFix [2]; | |
| int ClipFixMaxCount; | |
| int PreviousClipLine; | |
| int MainColorCount; | |
| int FixColorCount; | |
| uint8 MainColorLines[256]; | |
| uint16 MainColorLog[256]; | |
| uint8 FixColorLines[256]; | |
| int FixColorLog[256]; | |
| //int PreviousPaletteLine; | |
| //int PaletteLineCount; | |
| //uint8 PaletteLines[256]; | |
| //uint16 ScreenColorsLog[256][256]; | |
| }; | |
| struct SOBJ | |
| { | |
| short HPos; | |
| uint16 VPos;// | |
| uint16 Name; | |
| uint8 VFlip; | |
| uint8 HFlip;// | |
| uint8 Priority; | |
| uint8 Palette; | |
| uint8 Size; | |
| uint8 sp;// | |
| }; | |
| struct SPPU { | |
| uint8 BGMode; | |
| uint8 BG3Priority; | |
| uint8 Brightness; | |
| bool8 CGFLIP;// | |
| struct { | |
| bool8 High; | |
| uint8 Increment; | |
| uint16 Address; | |
| uint16 Mask1; | |
| uint16 FullGraphicCount; | |
| uint16 Shift; | |
| uint16 sp; | |
| } VMA;// | |
| struct { | |
| uint16 SCBase; | |
| union { | |
| uint16 VOffset; | |
| uint8 VOffset_Byte[2]; | |
| }; | |
| union { | |
| uint16 HOffset; | |
| uint8 HOffset_Byte[2]; | |
| }; | |
| uint8 BGSize; | |
| uint8 sp;// | |
| uint16 NameBase; | |
| uint16 SCSize;// | |
| } BG [4]; | |
| uint16 CGDATA [256]; | |
| struct SOBJ OBJ [128]; | |
| uint8 FirstSprite; | |
| uint8 LastSprite; | |
| uint8 OAMPriorityRotation; | |
| uint8 OAMFlip;// | |
| uint16 OAMAddr; | |
| uint16 OAMTileAddress; | |
| uint16 IRQVBeamPos; | |
| uint16 IRQHBeamPos; | |
| uint16 VBeamPosLatched; | |
| uint16 HBeamPosLatched; | |
| uint8 HBeamFlip; | |
| uint8 VBeamFlip; | |
| uint8 HVBeamCounterLatched; | |
| uint8 sp; | |
| union { | |
| short MatrixA; | |
| uint8 MatrixA_Byte[2]; | |
| }; | |
| union { | |
| short MatrixB; | |
| uint8 MatrixB_Byte[2]; | |
| }; | |
| union { | |
| short MatrixC; | |
| uint8 MatrixC_Byte[2]; | |
| }; | |
| union { | |
| short MatrixD; | |
| uint8 MatrixD_Byte[2]; | |
| }; | |
| union { | |
| short CentreX; | |
| uint8 CentreX_Byte[2]; | |
| }; | |
| union { | |
| short CentreY; | |
| uint8 CentreY_Byte[2]; | |
| }; | |
| uint8 Joypad1ButtonReadPos; | |
| uint8 Joypad2ButtonReadPos; | |
| uint8 CGADD; | |
| uint8 FixedColourRed; | |
| uint8 FixedColourGreen; | |
| uint8 FixedColourBlue; | |
| uint16 SavedOAMAddr; | |
| uint32 WRAM; | |
| uint16 ScreenHeight; | |
| uint8 BG_Forced; | |
| bool8 ForcedBlanking; | |
| bool8 OBJThroughMain; | |
| bool8 OBJThroughSub; | |
| uint8 OBJSizeSelect; | |
| bool8 OBJAddition; | |
| uint8 OAMData [512 + 32]; | |
| uint16 OBJNameBase; | |
| uint8 OAMReadFlip; | |
| bool8 VTimerEnabled; | |
| bool8 HTimerEnabled; | |
| uint8 Mosaic; | |
| short HTimerPosition; | |
| bool8 BGMosaic [4]; | |
| bool8 Mode7HFlip; | |
| bool8 Mode7VFlip; | |
| uint8 Mode7Repeat; | |
| uint8 Window1Left; | |
| uint8 Window1Right; | |
| uint8 Window2Left; | |
| uint8 Window2Right; | |
| uint8 ClipCounts [6]; | |
| uint8 ClipWindowOverlapLogic [6]; | |
| uint8 ClipWindow1Enable [6]; | |
| uint8 ClipWindow2Enable [6]; | |
| bool8 ClipWindow1Inside [6]; | |
| bool8 ClipWindow2Inside [6]; | |
| bool8 RecomputeClipWindows; | |
| uint8 CGFLIPRead; | |
| uint16 OBJNameSelect; | |
| bool8 Need16x8Mulitply; | |
| uint8 Joypad3ButtonReadPos; | |
| uint8 MouseSpeed[2]; | |
| uint16 sp2; | |
| }; | |
| #define CLIP_OR 0 | |
| #define CLIP_AND 1 | |
| #define CLIP_XOR 2 | |
| #define CLIP_XNOR 3 | |
| #ifdef LSB_FIRST | |
| #define LOWBYTE 0 | |
| #define HIGHBYTE 1 | |
| #else | |
| 1#define LOWBYTE 1 | |
| #define HIGHBYTE 0 | |
| #endif | |
| struct SDMA { | |
| bool8 TransferDirection; | |
| bool8 AAddressFixed; | |
| bool8 AAddressDecrement; | |
| uint8 TransferMode; | |
| uint16 AAddress; | |
| uint16 Address; | |
| uint8 ABank; | |
| uint8 BAddress; | |
| // General DMA only: | |
| uint16 TransferBytes; | |
| // H-DMA only: | |
| uint16 IndirectAddress; | |
| bool8 HDMAIndirectAddressing; | |
| uint8 IndirectBank; | |
| uint8 Repeat; | |
| uint8 LineCount; | |
| uint8 FirstLine; | |
| uint8 sp; | |
| }; | |
| START_EXTERN_C | |
| void S9xUpdateScreen (); | |
| void S9xResetPPU (); | |
| void S9xFixColourBrightness (); | |
| void S9xUpdateJoypads (); | |
| void S9xProcessMouse(int which1); | |
| void S9xSuperFXExec (); | |
| void S9xSetPPU (uint8 Byte, uint16 Address); | |
| uint8 S9xGetPPU (uint16 Address); | |
| void S9xSetCPU (uint8 Byte, uint16 Address); | |
| uint8 S9xGetCPU (uint16 Address); | |
| //#ifndef __GP32__ | |
| void S9xInitC4 (); | |
| void S9xSetC4 (uint8 Byte, uint16 Address); | |
| uint8 S9xGetC4 (uint16 Address); | |
| void S9xSetC4RAM (uint8 Byte, uint16 Address); | |
| uint8 S9xGetC4RAM (uint16 Address); | |
| //#endif | |
| struct SPPUPACK{ | |
| struct SPPU PPU; | |
| struct SDMA DMA [8]; | |
| struct InternalPPU IPPU; | |
| }; | |
| extern struct SPPUPACK PPUPack; | |
| #define DMA PPUPack.DMA | |
| #define IPPU PPUPack.IPPU | |
| //extern struct SPPU PPU; | |
| //extern struct SDMA DMA [8]; | |
| //extern struct InternalPPU IPPU; | |
| //yoyo | |
| extern uint32 os9x_ColorsChanged; | |
| END_EXTERN_C | |
| void ResetClipWindowsFix(); | |
| void ComputeClipWindowsFix (); | |
| #include "gfx.h" | |
| #include "memmap.h" | |
| STATIC inline uint8 REGISTER_4212() | |
| { | |
| GetBank = 0; | |
| if (CPU.V_Counter >= PPUPack.PPU.ScreenHeight + FIRST_VISIBLE_LINE && | |
| CPU.V_Counter < PPUPack.PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3) | |
| GetBank = 1; | |
| GetBank |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0; | |
| if (CPU.V_Counter >= PPUPack.PPU.ScreenHeight + FIRST_VISIBLE_LINE) | |
| GetBank |= 0x80; /* XXX: 0x80 or 0xc0 ? */ | |
| return (GetBank); | |
| } | |
| STATIC inline void FLUSH_REDRAW () | |
| { | |
| if (IPPU.PreviousLine != IPPU.CurrentLine) { | |
| S9xUpdateScreen (); | |
| } | |
| } | |
| STATIC inline void REGISTER_2104 (uint8 byte) | |
| { | |
| if (PPUPack.PPU.OAMAddr >= 0x110) | |
| return; | |
| int addr = (PPUPack.PPU.OAMAddr << 1) + (PPUPack.PPU.OAMFlip & 1); | |
| if (byte != PPUPack.PPU.OAMData [addr]) | |
| { | |
| INFO_FLUSH_REDRAW("2104"); | |
| FLUSH_REDRAW (); | |
| PPUPack.PPU.OAMData [addr] = byte; | |
| IPPU.OBJChanged = TRUE; | |
| if (addr & 0x200) | |
| { | |
| // X position high bit, and sprite size (x4) | |
| struct SOBJ *pObj = &PPUPack.PPU.OBJ [(addr & 0x1f) * 4]; | |
| pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 0) & 1]; | |
| pObj++->Size = byte & 2; | |
| pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 2) & 1]; | |
| pObj++->Size = byte & 8; | |
| pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 4) & 1]; | |
| pObj++->Size = byte & 32; | |
| pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 6) & 1]; | |
| pObj->Size = byte & 128; | |
| } | |
| else | |
| { | |
| if (addr & 1) | |
| { | |
| if (addr & 2) | |
| { | |
| addr = PPUPack.PPU.OAMAddr >> 1; | |
| // Tile within group, priority, h and v flip. | |
| PPUPack.PPU.OBJ[addr].Name &= 0xFF; | |
| PPUPack.PPU.OBJ[addr].Name |= ((uint16) (byte & 1)) << 8; | |
| PPUPack.PPU.OBJ[addr].Palette = (byte >> 1) & 7; | |
| PPUPack.PPU.OBJ[addr].Priority = (byte >> 4) & 3; | |
| PPUPack.PPU.OBJ[addr].HFlip = (byte >> 6) & 1; | |
| PPUPack.PPU.OBJ[addr].VFlip = (byte >> 7) & 1; | |
| } | |
| else | |
| { | |
| // Sprite Y position | |
| PPUPack.PPU.OBJ[PPUPack.PPU.OAMAddr >> 1].VPos = byte; | |
| } | |
| } | |
| else | |
| { | |
| if (addr & 2) | |
| { | |
| // Tile group | |
| PPUPack.PPU.OBJ[addr = PPUPack.PPU.OAMAddr >> 1].Name &= 0x100; | |
| PPUPack.PPU.OBJ[addr].Name |= byte; | |
| } | |
| else | |
| { | |
| // X position (low) | |
| PPUPack.PPU.OBJ[addr = PPUPack.PPU.OAMAddr >> 1].HPos &= 0xFF00; | |
| PPUPack.PPU.OBJ[addr].HPos |= byte; | |
| } | |
| } | |
| } | |
| } | |
| PPUPack.PPU.OAMFlip ^= 1; | |
| if (!(PPUPack.PPU.OAMFlip & 1)) | |
| PPUPack.PPU.OAMAddr++; | |
| ROM_GLOBAL [0x2104] = byte; | |
| } | |
| STATIC inline void REGISTER_2118 (uint8 Byte) | |
| { | |
| uint32 address; | |
| if (PPUPack.PPU.VMA.FullGraphicCount) | |
| { | |
| uint32 rem = PPUPack.PPU.VMA.Address & PPUPack.PPU.VMA.Mask1; | |
| address = (((PPUPack.PPU.VMA.Address & ~PPUPack.PPU.VMA.Mask1) + | |
| (rem >> PPUPack.PPU.VMA.Shift) + | |
| ((rem & (PPUPack.PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; | |
| VRAM [address] = Byte; | |
| } | |
| else | |
| { | |
| VRAM[address = (PPUPack.PPU.VMA.Address << 1) & 0xFFFF] = Byte; | |
| } | |
| if (os9x_softrendering>=2) tile_askforreset(address); | |
| if (os9x_softrendering!=2) { | |
| IPPU.TileCached [TILE_2BIT][(address >> 4)<<1] = FALSE; | |
| IPPU.TileCached [TILE_4BIT][(address >> 5)<<1] = FALSE; | |
| IPPU.TileCached [TILE_8BIT][(address >> 6)<<1] = FALSE; | |
| } | |
| if (!PPUPack.PPU.VMA.High) | |
| { | |
| #ifdef DEBUGGER | |
| if (Settings.TraceVRAM && !CPU.InDMA) | |
| { | |
| printf ("VRAM write byte: $%04X (%d,%d)\n", PPUPack.PPU.VMA.Address, | |
| ROM_GLOBAL[0x2115] & 3, | |
| (ROM_GLOBAL [0x2115] & 0x0c) >> 2); | |
| } | |
| #endif | |
| PPUPack.PPU.VMA.Address += PPUPack.PPU.VMA.Increment; | |
| } | |
| // ROM_GLOBAL [0x2118] = Byte; | |
| } | |
| STATIC inline void REGISTER_2118_tile (uint8 Byte) | |
| { | |
| uint32 address; | |
| uint32 rem = PPUPack.PPU.VMA.Address & PPUPack.PPU.VMA.Mask1; | |
| address = (((PPUPack.PPU.VMA.Address & ~PPUPack.PPU.VMA.Mask1) + | |
| (rem >> PPUPack.PPU.VMA.Shift) + | |
| ((rem & (PPUPack.PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; | |
| VRAM [address] = Byte; | |
| if (os9x_softrendering>=2) tile_askforreset(address); | |
| if (os9x_softrendering!=2) { | |
| IPPU.TileCached [TILE_2BIT][(address >> 4)<<1] = FALSE; | |
| IPPU.TileCached [TILE_4BIT][(address >> 5)<<1] = FALSE; | |
| IPPU.TileCached [TILE_8BIT][(address >> 6)<<1] = FALSE; | |
| } | |
| if (!PPUPack.PPU.VMA.High) | |
| PPUPack.PPU.VMA.Address += PPUPack.PPU.VMA.Increment; | |
| // ROM_GLOBAL [0x2118] = Byte; | |
| } | |
| STATIC inline void REGISTER_2118_linear (uint8 Byte) | |
| { | |
| uint32 address; | |
| VRAM[address = (PPUPack.PPU.VMA.Address << 1) & 0xFFFF] = Byte; | |
| if (os9x_softrendering>=2) tile_askforreset(address); | |
| if (os9x_softrendering!=2) { | |
| IPPU.TileCached [TILE_2BIT][(address >> 4)<<1] = FALSE; | |
| IPPU.TileCached [TILE_4BIT][(address >> 5)<<1] = FALSE; | |
| IPPU.TileCached [TILE_8BIT][(address >> 6)<<1] = FALSE; | |
| } | |
| if (!PPUPack.PPU.VMA.High) | |
| PPUPack.PPU.VMA.Address += PPUPack.PPU.VMA.Increment; | |
| // ROM_GLOBAL [0x2118] = Byte; | |
| } | |
| STATIC inline void REGISTER_2119 (uint8 Byte) | |
| { | |
| uint32 address; | |
| if (PPUPack.PPU.VMA.FullGraphicCount) | |
| { | |
| uint32 rem = PPUPack.PPU.VMA.Address & PPUPack.PPU.VMA.Mask1; | |
| address = ((((PPUPack.PPU.VMA.Address & ~PPUPack.PPU.VMA.Mask1) + | |
| (rem >> PPUPack.PPU.VMA.Shift) + | |
| ((rem & (PPUPack.PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF; | |
| VRAM [address] = Byte; | |
| } | |
| else | |
| { | |
| VRAM[address = ((PPUPack.PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte; | |
| } | |
| if (os9x_softrendering>=2) tile_askforreset(address); | |
| if (os9x_softrendering!=2) { | |
| IPPU.TileCached [TILE_2BIT][(address >> 4)<<1] = FALSE; | |
| IPPU.TileCached [TILE_4BIT][(address >> 5)<<1] = FALSE; | |
| IPPU.TileCached [TILE_8BIT][(address >> 6)<<1] = FALSE; | |
| } | |
| if (PPUPack.PPU.VMA.High) | |
| { | |
| #ifdef DEBUGGER | |
| if (Settings.TraceVRAM && !CPU.InDMA) | |
| { | |
| printf ("VRAM write word: $%04X (%d,%d)\n", PPUPack.PPU.VMA.Address, | |
| ROM_GLOBAL[0x2115] & 3, | |
| (ROM_GLOBAL [0x2115] & 0x0c) >> 2); | |
| } | |
| #endif | |
| PPUPack.PPU.VMA.Address += PPUPack.PPU.VMA.Increment; | |
| } | |
| // ROM_GLOBAL [0x2119] = Byte; | |
| } | |
| STATIC inline void REGISTER_2119_tile (uint8 Byte) | |
| { | |
| uint32 rem = PPUPack.PPU.VMA.Address & PPUPack.PPU.VMA.Mask1; | |
| uint32 address = ((((PPUPack.PPU.VMA.Address & ~PPUPack.PPU.VMA.Mask1) + | |
| (rem >> PPUPack.PPU.VMA.Shift) + | |
| ((rem & (PPUPack.PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF; | |
| VRAM [address] = Byte; | |
| if (os9x_softrendering>=2) tile_askforreset(address); | |
| if (os9x_softrendering!=2) { | |
| IPPU.TileCached [TILE_2BIT][(address >> 4)<<1] = FALSE; | |
| IPPU.TileCached [TILE_4BIT][(address >> 5)<<1] = FALSE; | |
| IPPU.TileCached [TILE_8BIT][(address >> 6)<<1] = FALSE; | |
| } | |
| if (PPUPack.PPU.VMA.High) | |
| PPUPack.PPU.VMA.Address += PPUPack.PPU.VMA.Increment; | |
| // ROM_GLOBAL [0x2119] = Byte; | |
| } | |
| STATIC inline void REGISTER_2119_linear (uint8 Byte) | |
| { | |
| uint32 address; | |
| VRAM[address = ((PPUPack.PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte; | |
| if (os9x_softrendering>=2) tile_askforreset(address); | |
| if (os9x_softrendering!=2) { | |
| IPPU.TileCached [TILE_2BIT][(address >> 4)<<1] = FALSE; | |
| IPPU.TileCached [TILE_4BIT][(address >> 5)<<1] = FALSE; | |
| IPPU.TileCached [TILE_8BIT][(address >> 6)<<1] = FALSE; | |
| } | |
| if (PPUPack.PPU.VMA.High) | |
| PPUPack.PPU.VMA.Address += PPUPack.PPU.VMA.Increment; | |
| // ROM_GLOBAL [0x2119] = Byte; | |
| } | |
| STATIC inline void FixColorsLog_BeforeUpdate() | |
| { | |
| if(IPPU.CurrentLine >= PPUPack.PPU.ScreenHeight) return; | |
| if(os9x_softrendering>=2 && !(os9x_hack&OLD_PSP_ACCEL) && (PPUPack.PPU.BGMode!=7)) | |
| { | |
| if(IPPU.FixColorCount==0) | |
| { | |
| int fixedcol=((int)(IPPU.XB [PPUPack.PPU.FixedColourRed])<<3)|((int)(IPPU.XB [PPUPack.PPU.FixedColourGreen])<<11)|((int)(IPPU.XB [PPUPack.PPU.FixedColourBlue])<<19); | |
| IPPU.FixColorLog[0]=fixedcol; | |
| if(IPPU.PreviousLine>IPPU.CurrentLine) | |
| IPPU.FixColorLines[0]=0; | |
| else | |
| IPPU.FixColorLines[0]=IPPU.PreviousLine; | |
| IPPU.FixColorCount=1; | |
| } | |
| } | |
| } | |
| STATIC inline void FixColorsLog_Update() | |
| { | |
| if(IPPU.CurrentLine >= PPUPack.PPU.ScreenHeight) return; | |
| if(IPPU.FixColorCount>=255)return; | |
| if(os9x_softrendering>=2 && !(os9x_hack&OLD_PSP_ACCEL) && (PPUPack.PPU.BGMode!=7)) | |
| { | |
| {//fix color | |
| int fixedcol=((int)(IPPU.XB [PPUPack.PPU.FixedColourRed])<<3)|((int)(IPPU.XB [PPUPack.PPU.FixedColourGreen])<<11)|((int)(IPPU.XB [PPUPack.PPU.FixedColourBlue])<<19); | |
| if(IPPU.FixColorLines[IPPU.FixColorCount-1] == IPPU.CurrentLine) | |
| { | |
| IPPU.FixColorLog[IPPU.FixColorCount-1]=fixedcol; | |
| } | |
| else if(IPPU.FixColorLog[IPPU.FixColorCount-1]==fixedcol) | |
| return; | |
| else | |
| { | |
| IPPU.FixColorLines[IPPU.FixColorCount] = IPPU.CurrentLine; | |
| IPPU.FixColorLog[IPPU.FixColorCount]=fixedcol; | |
| IPPU.FixColorCount++; | |
| INC_DEBUG_COUNT(46); | |
| } | |
| } | |
| } | |
| } | |
| STATIC inline void ScreenColorsLog_BeforeUpdate() | |
| { | |
| if(IPPU.CurrentLine >= PPUPack.PPU.ScreenHeight) return; | |
| if(os9x_softrendering>=2 && !((os9x_hack&OLD_PSP_ACCEL)&&(PPUPack.PPU.BGMode==2)&&(!Settings.WrestlemaniaArcade)) && !((os9x_hack&OLD_PSP_ACCEL)&&(PPUPack.PPU.BGMode==4)) && (PPUPack.PPU.BGMode!=7)) | |
| { | |
| if(PPUPack.PPU.CGADD==0 && IPPU.MainColorCount==0) | |
| { | |
| IPPU.MainColorLog[0]=IPPU.ScreenColors[0]; | |
| if(IPPU.PreviousLine>IPPU.CurrentLine) | |
| IPPU.MainColorLines[0]=0; | |
| else | |
| IPPU.MainColorLines[0]=IPPU.PreviousLine; | |
| IPPU.MainColorCount=1; | |
| } | |
| } | |
| } | |
| STATIC inline void ScreenColorsLog_Update() | |
| { | |
| if(IPPU.CurrentLine >= PPUPack.PPU.ScreenHeight) return; | |
| if(IPPU.MainColorCount>=255)return; | |
| if(os9x_softrendering>=2 && !((os9x_hack&OLD_PSP_ACCEL)&&(PPUPack.PPU.BGMode==2)&&(!Settings.WrestlemaniaArcade)) && !((os9x_hack&OLD_PSP_ACCEL)&&(PPUPack.PPU.BGMode==4)) && (PPUPack.PPU.BGMode!=7)) | |
| { | |
| if(PPUPack.PPU.CGADD==0) | |
| {//main screen color | |
| if(IPPU.MainColorLines[IPPU.MainColorCount-1] == IPPU.CurrentLine) | |
| { | |
| IPPU.MainColorLog[IPPU.MainColorCount-1]=IPPU.ScreenColors[0]; | |
| } | |
| else if(IPPU.MainColorLog[IPPU.MainColorCount-1]==IPPU.ScreenColors[0]) | |
| { | |
| return; | |
| } | |
| else | |
| { | |
| IPPU.MainColorLines[IPPU.MainColorCount] = IPPU.CurrentLine; | |
| IPPU.MainColorLog[IPPU.MainColorCount]=IPPU.ScreenColors[0]; | |
| IPPU.MainColorCount++; | |
| } | |
| } | |
| } | |
| } | |
| STATIC inline void REGISTER_2122(uint8 Byte) | |
| { | |
| // CG-RAM (palette) write | |
| if (PPUPack.PPU.CGFLIP) | |
| { | |
| if ((Byte & 0x7f) != (PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] >> 8)) | |
| { | |
| if (os9x_softrendering<2 || PPUPack.PPU.CGADD!=0 || ((os9x_hack&OLD_PSP_ACCEL)&&(PPUPack.PPU.BGMode==2)&&(!Settings.WrestlemaniaArcade)) || ((os9x_hack&OLD_PSP_ACCEL) && (PPUPack.PPU.BGMode==4)) || (PPUPack.PPU.BGMode==7)) | |
| { | |
| INC_DEBUG_COUNT(PALETTE_CAHNGE_COUNT); | |
| if (os9x_hack&PPU_IGNORE_PALWRITE){} | |
| else if (os9x_hack&PPU_SIMPLE_PALWRITE) | |
| { | |
| if((IPPU.CurrentLine&7)==0 || (IPPU.CurrentLine-IPPU.PreviousLine)>7 ) | |
| { | |
| FLUSH_REDRAW (); | |
| } | |
| } | |
| else | |
| FLUSH_REDRAW (); | |
| } | |
| ScreenColorsLog_BeforeUpdate(); | |
| PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] &= 0x00FF; | |
| PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] |= (Byte & 0x7f) << 8; | |
| IPPU.ColorsChanged = TRUE; | |
| //if (Settings.SixteenBit) | |
| { | |
| IPPU.Blue [PPUPack.PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f]; | |
| IPPU.Green [PPUPack.PPU.CGADD] = IPPU.XB [(PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] >> 5) & 0x1f]; | |
| IPPU.ScreenColors [PPUPack.PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPUPack.PPU.CGADD], | |
| IPPU.Green [PPUPack.PPU.CGADD], | |
| IPPU.Blue [PPUPack.PPU.CGADD]); | |
| os9x_ColorsChanged=1; | |
| } | |
| ScreenColorsLog_Update(); | |
| } | |
| PPUPack.PPU.CGADD++; | |
| } | |
| else | |
| { | |
| if (Byte != (uint8) (PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] & 0xff)) | |
| { | |
| if (os9x_softrendering<2 || PPUPack.PPU.CGADD!=0 || ((os9x_hack&OLD_PSP_ACCEL)&&(PPUPack.PPU.BGMode==2)&&(!Settings.WrestlemaniaArcade)) || ((os9x_hack&OLD_PSP_ACCEL) && (PPUPack.PPU.BGMode==4)) || (PPUPack.PPU.BGMode==7)) | |
| { | |
| if (os9x_hack&PPU_IGNORE_PALWRITE){} | |
| else if (os9x_hack&PPU_SIMPLE_PALWRITE) | |
| { | |
| if((IPPU.CurrentLine&7)==0) /*|| (IPPU.CurrentLine-IPPU.PreviousLine)>7*/ | |
| { | |
| FLUSH_REDRAW (); | |
| } | |
| } | |
| else | |
| FLUSH_REDRAW (); | |
| } | |
| ScreenColorsLog_BeforeUpdate(); | |
| PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] &= 0x7F00; | |
| PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] |= Byte; | |
| IPPU.ColorsChanged = TRUE; | |
| //if (Settings.SixteenBit) | |
| { | |
| IPPU.Red [PPUPack.PPU.CGADD] = IPPU.XB [Byte & 0x1f]; | |
| IPPU.Green [PPUPack.PPU.CGADD] = IPPU.XB [(PPUPack.PPU.CGDATA[PPUPack.PPU.CGADD] >> 5) & 0x1f]; | |
| IPPU.ScreenColors [PPUPack.PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPUPack.PPU.CGADD], | |
| IPPU.Green [PPUPack.PPU.CGADD], | |
| IPPU.Blue [PPUPack.PPU.CGADD]); | |
| os9x_ColorsChanged=1; | |
| } | |
| ScreenColorsLog_Update(); | |
| } | |
| } | |
| PPUPack.PPU.CGFLIP ^= 1; | |
| // ROM_GLOBAL [0x2122] = Byte; | |
| } | |
| STATIC inline void REGISTER_2180(uint8 Byte) | |
| { | |
| RAM[PPUPack.PPU.WRAM++] = Byte; | |
| PPUPack.PPU.WRAM &= 0x1FFFF; | |
| ROM_GLOBAL [0x2180] = Byte; | |
| } | |
| #endif |