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| /* | |
| * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | |
| * | |
| * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and | |
| * Jerremy Koot (jkoot@snes9x.com) | |
| * | |
| * Super FX C emulator code | |
| * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and | |
| * Gary Henderson. | |
| * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. | |
| * | |
| * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. | |
| * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. | |
| * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). | |
| * | |
| * DOS port code contains the works of other authors. See headers in | |
| * individual files. | |
| * | |
| * Snes9x homepage: http://www.snes9x.com | |
| * | |
| * Permission to use, copy, modify and distribute Snes9x in both binary and | |
| * source form, for non-commercial purposes, is hereby granted without fee, | |
| * providing that this license information and copyright notice appear with | |
| * all copies and any derived work. | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event shall the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * | |
| * Snes9x is freeware for PERSONAL USE only. Commercial users should | |
| * seek permission of the copyright holders first. Commercial use includes | |
| * charging money for Snes9x or software derived from Snes9x. | |
| * | |
| * The copyright holders request that bug fixes and improvements to the code | |
| * should be forwarded to them so everyone can benefit from the modifications | |
| * in future versions. | |
| * | |
| * Super NES and Super Nintendo Entertainment System are trademarks of | |
| * Nintendo Co., Limited and its subsidiary companies. | |
| */ | |
| #ifndef _SNES9X_H_ | |
| #define _SNES9X_H_ | |
| //#define VERSION "1.39" | |
| #include "port.h" | |
| #include "65c816.h" | |
| #include "messages.h" | |
| #if defined(USE_GLIDE) && !defined(GFX_MULTI_FORMAT) | |
| #define GFX_MULTI_FORMAT | |
| #endif | |
| #define ROM_NAME_LEN 23 | |
| #ifdef ZLIB | |
| //#ifndef __WIN32__ | |
| #include "zlib.h" | |
| //#endif | |
| #define STREAM gzFile | |
| #define READ_STREAM(p,l,s) gzread (s,p,l) | |
| #define WRITE_STREAM(p,l,s) gzwrite (s,p,l) | |
| #define OPEN_STREAM(f,m) gzopen (f,m) | |
| #define CLOSE_STREAM(s) gzclose (s) | |
| #define SEEK_STREAM(p,r,s) gzseek(s,p,r) | |
| #else | |
| #ifdef __GP32__ | |
| #define STREAM long * //F_HANDLE * | |
| #define READ_STREAM(p,l,s) gp32_fread ((unsigned char*)p,(long)l,s) | |
| #define WRITE_STREAM(p,l,s) gp32_fwrite ((unsigned char*)p,(long)l,s) | |
| #define OPEN_STREAM(f,m) gp32_fopen ((char*)f,(char*)m) | |
| #define CLOSE_STREAM(s) gp32_fclose (s) | |
| #define SEEK_STREAM(p,r,s) gp32_fseek(p,r,s) | |
| #else | |
| #define STREAM FILE * | |
| #define READ_STREAM(p,l,s) fread (p,1,l,s) | |
| #define WRITE_STREAM(p,l,s) fwrite (p,1,l,s) | |
| #define OPEN_STREAM(f,m) fopen (f,m) | |
| #define CLOSE_STREAM(s) fclose (s) | |
| #define SEEK_STREAM(p,r,s) fseek(s,p,r) | |
| #endif | |
| #endif | |
| /* SNES screen width and height */ | |
| #define SNES_WIDTH 256 | |
| #define SNES_HEIGHT_NTSC 224 | |
| #define SNES_HEIGHT_PAL 224 | |
| #define SNES_HEIGHT_EXTENDED 239 | |
| #define IMAGE_WIDTH (Settings.SupportHiRes ? SNES_WIDTH * 2 : SNES_WIDTH) | |
| #define IMAGE_HEIGHT (Settings.SupportHiRes ? SNES_HEIGHT_EXTENDED * 2 : SNES_HEIGHT_EXTENDED) | |
| #define SNES_MAX_NTSC_VCOUNTER 262 | |
| #define SNES_MAX_PAL_VCOUNTER 312 | |
| #define SNES_HCOUNTER_MAX 342 | |
| #define SPC700_TO_65C816_RATIO 2 | |
| #define AUTO_FRAMERATE 200 | |
| // NTSC master clock signal 21.47727MHz | |
| // PPU: master clock / 4 | |
| // 1 / PPU clock * 342 -> 63.695us | |
| // 63.695us / (1 / 3.579545MHz) -> 228 cycles per scanline | |
| // From Earth Worm Jim: APU executes an average of 65.14285714 cycles per | |
| // scanline giving an APU clock speed of 1.022731096MHz | |
| // PAL master clock signal 21.28137MHz | |
| // PPU: master clock / 4 | |
| // 1 / PPU clock * 342 -> 64.281us | |
| // 64.281us / (1 / 3.546895MHz) -> 228 cycles per scanline. | |
| #define SNES_SCANLINE_TIME (63.695e-6) | |
| #define SNES_CLOCK_SPEED (3579545) | |
| //#define SNES_CLOCK_LEN (1.0 / SNES_CLOCK_SPEED) | |
| #define SNES_APUTIMER2_CYCLEx10000 ((uint32) 3355824) | |
| #ifdef VAR_CYCLES | |
| //#define SNES_CYCLES_PER_SCANLINE ((uint32) ((SNES_SCANLINE_TIME / SNES_CLOCK_LEN) * 6 + 0.5)) | |
| #define SNES_CYCLES_PER_SCANLINE ((uint32) (228 * 6)) | |
| #else | |
| #define SNES_CYCLES_PER_SCANLINE ((uint32) (SNES_SCANLINE_TIME * SNES_CLOCK_SPEED + 0.5)) | |
| #endif | |
| #define SNES_TR_MASK (1 << 4) | |
| #define SNES_TL_MASK (1 << 5) | |
| #define SNES_X_MASK (1 << 6) | |
| #define SNES_A_MASK (1 << 7) | |
| #define SNES_RIGHT_MASK (1 << 8) | |
| #define SNES_LEFT_MASK (1 << 9) | |
| #define SNES_DOWN_MASK (1 << 10) | |
| #define SNES_UP_MASK (1 << 11) | |
| #define SNES_START_MASK (1 << 12) | |
| #define SNES_SELECT_MASK (1 << 13) | |
| #define SNES_Y_MASK (1 << 14) | |
| #define SNES_B_MASK (1 << 15) | |
| enum { | |
| SNES_MULTIPLAYER5, | |
| SNES_JOYPAD, | |
| SNES_MOUSE_SWAPPED, | |
| SNES_MOUSE, | |
| SNES_SUPERSCOPE, | |
| SNES_MAX_CONTROLLER_OPTIONS | |
| }; | |
| #define DEBUG_MODE_FLAG (1 << 0) | |
| #define TRACE_FLAG (1 << 1) | |
| #define SINGLE_STEP_FLAG (1 << 2) | |
| #define BREAK_FLAG (1 << 3) | |
| #define SCAN_KEYS_FLAG (1 << 4) | |
| #define SAVE_SNAPSHOT_FLAG (1 << 5) | |
| #define DELAYED_NMI_FLAG (1 << 6) | |
| #define NMI_FLAG (1 << 7) | |
| #define PROCESS_SOUND_FLAG (1 << 8) | |
| #define FRAME_ADVANCE_FLAG (1 << 9) | |
| #define DELAYED_NMI_FLAG2 (1 << 10) | |
| #define IRQ_PENDING_FLAG (1 << 11) | |
| #ifdef VAR_CYCLES | |
| #define ONE_CYCLE 6 | |
| #define SLOW_ONE_CYCLE 8 | |
| #define TWO_CYCLES 12 | |
| #else | |
| #define ONE_CYCLE 1 | |
| #define SLOW_ONE_CYCLE 1 | |
| #define TWO_CYCLES 2 | |
| #endif | |
| #undef MEMMAP_BLOCK_SIZE | |
| #define MEMMAP_BLOCK_SIZE (0x1000) | |
| #undef MEMMAP_NUM_BLOCKS | |
| #define MEMMAP_NUM_BLOCKS (0x1000000 / MEMMAP_BLOCK_SIZE) | |
| struct SCPUState{ | |
| int32 Cycles; //32 | |
| uint32 Flags; //0 | |
| bool8 BranchSkip; //4 | |
| bool8 NMIActive; //5 | |
| bool8 IRQActive; //6 | |
| bool8 WaitingForInterrupt; //7 | |
| bool8 InDMA; //8 | |
| uint8 WhichEvent; //9 | |
| bool8 SRAMModified; //10 | |
| bool8 BRKTriggered; //11 | |
| uint8 *PC; //12 | |
| uint8 *PCBase; //16 | |
| uint8 *PCAtOpcodeStart; //20 | |
| uint8 *WaitAddress; //24 | |
| uint32 WaitCounter; //28 | |
| int32 NextEvent; //36 | |
| int32 V_Counter; //40 | |
| int32 MemSpeed; //44 | |
| int32 MemSpeedx2; //48 | |
| int32 FastROMSpeed; //52 | |
| uint32 AutoSaveTimer; //56 | |
| uint32 NMITriggerPoint; //60 | |
| uint32 NMICycleCount; //64 | |
| uint32 IRQCycleCount; //68 | |
| //struct SRegisters Regs; //72 | |
| uint32 _ARM_asm_reserved_1; //88 to stock current jmp table | |
| bool8 TriedInterleavedMode2; //92 | |
| bool8 _ARM_asm_padding1[3]; //93 | |
| bool8 APU_APUExecuting; //122 | |
| bool8 _ARM_asm_padding2; //123 | |
| uint8* Memory_Map; //96 | |
| uint8* Memory_WriteMap; //100 | |
| uint8* Memory_MemorySpeed; //104 | |
| uint8* Memory_BlockIsRAM; //108 | |
| uint8* Memory_SRAM; //112 | |
| uint8* Memory_BWRAM; //116 | |
| uint32 _PALMSOS_R9; //124 | |
| uint32 _PALMSOS_R10; //128 | |
| uint16 Memory_SRAMMask; //120//NOT USE | |
| //132 | |
| }; | |
| #define HBLANK_START_EVENT 0 | |
| #define HBLANK_END_EVENT 1 | |
| #define HTIMER_BEFORE_EVENT 2 | |
| #define HTIMER_AFTER_EVENT 3 | |
| #define NO_EVENT 4 | |
| struct SSettings{ | |
| // CPU options | |
| bool8 APUEnabled; | |
| bool8 Shutdown; | |
| uint8 SoundSkipMethod; | |
| #ifdef DEBUGGER | |
| bool8 DisableIRQ; | |
| #endif | |
| long H_Max; | |
| long HBlankStart; | |
| long CyclesPercentage; | |
| bool8 Paused; | |
| bool8 ForcedPause; | |
| bool8 StopEmulation; | |
| // Tracing options | |
| bool8 TraceDMA; | |
| bool8 TraceHDMA; | |
| bool8 TraceVRAM; | |
| bool8 TraceUnknownRegisters; | |
| bool8 TraceDSP; | |
| // Joystick options | |
| bool8 SwapJoypads; | |
| bool8 JoystickEnabled; | |
| // ROM timing options (see also H_Max above) | |
| bool8 ForcePAL; | |
| bool8 ForceNTSC; | |
| uint32 FrameTimePAL; | |
| uint32 FrameTimeNTSC; | |
| uint32 FrameTime; | |
| uint32 SkipFrames; | |
| bool8 PAL; | |
| // ROM image options | |
| bool8 ForceLoROM; | |
| bool8 ForceHiROM; | |
| bool8 ForceHeader; | |
| bool8 ForceNoHeader; | |
| bool8 ForceInterleaved; | |
| bool8 ForceInterleaved2; | |
| bool8 ForceNotInterleaved; | |
| // Peripherial options | |
| bool8 ForceSuperFX; | |
| bool8 ForceNoSuperFX; | |
| bool8 ForceDSP1; | |
| bool8 ForceNoDSP1; | |
| bool8 ForceSA1; | |
| bool8 ForceNoSA1; | |
| bool8 ForceC4; | |
| bool8 ForceNoC4; | |
| bool8 ForceSDD1; | |
| bool8 ForceNoSDD1; | |
| bool8 MultiPlayer5; | |
| bool8 Mouse; | |
| bool8 SuperScope; | |
| bool8 SRTC; | |
| bool8 ShutdownMaster; | |
| bool8 MultiPlayer5Master; | |
| uint32 ControllerOption; | |
| bool8 SuperScopeMaster; | |
| bool8 MouseMaster; | |
| bool8 SuperFX; | |
| bool8 DSP1Master; | |
| bool8 SA1; | |
| bool8 C4; | |
| bool8 SDD1; | |
| bool8 SDD1Pack; | |
| bool8 SPC7110; | |
| bool8 SPC7110RTC; | |
| // Sound options | |
| uint32 SoundPlaybackRate; | |
| bool8 TraceSoundDSP; | |
| bool8 Stereo; | |
| bool8 ReverseStereo; | |
| bool8 SixteenBitSound; | |
| int SoundBufferSize; | |
| int SoundMixInterval; | |
| bool8 SoundEnvelopeHeightReading; | |
| bool8 DisableSoundEcho; | |
| bool8 DisableSampleCaching; | |
| bool8 DisableMasterVolume; | |
| bool8 SoundSync; | |
| bool8 InterpolatedSound; | |
| bool8 ThreadSound; | |
| bool8 Mute; | |
| bool8 NextAPUEnabled; | |
| uint8 AltSampleDecode; | |
| bool8 FixFrequency; | |
| // Graphics options | |
| bool8 SixteenBit; | |
| bool8 Transparency; | |
| bool8 SupportHiRes; | |
| bool8 Mode7Interpolate; | |
| // SNES graphics options | |
| bool8 BGLayering; | |
| bool8 DisableGraphicWindows; | |
| bool8 ForceTransparency; | |
| bool8 ForceNoTransparency; | |
| bool8 DisableHDMA; | |
| bool8 DisplayFrameRate; | |
| // Others | |
| bool8 NetPlay; | |
| bool8 NetPlayServer; | |
| bool8 GlideEnable; | |
| char ServerName [128]; | |
| int Port; | |
| int32 AutoSaveDelay; // Time in seconds before S-RAM auto-saved if modified. | |
| bool8 OpenGLEnable; | |
| bool8 ApplyCheats; | |
| bool8 TurboMode; | |
| bool8 sp; | |
| uint32 TurboSkipFrames; | |
| uint32 AutoMaxSkipFrames; | |
| // Fixes for individual games | |
| uint32 StrikeGunnerOffsetHack; | |
| bool8 ChuckRock; | |
| bool8 StarfoxHack; | |
| bool8 WinterGold; | |
| bool8 Dezaemon; | |
| bool8 WrestlemaniaArcade; | |
| bool8 BS; // Japanese Satellite System games. | |
| bool8 BSXItself; | |
| bool8 DaffyDuck; | |
| uint8 APURAMInitialValue; | |
| uint8 sp2[3]; | |
| #ifdef __WIN32__ | |
| int SoundDriver; | |
| #endif | |
| uint32 SkipFramesAuto; | |
| }; | |
| struct SSNESGameFixes | |
| { | |
| uint8 NeedInit0x2137; | |
| uint8 umiharakawaseFix; | |
| uint8 alienVSpredetorFix; | |
| uint8 APU_OutPorts_ReturnValueFix; | |
| uint8 Old_Read0x4200; | |
| uint8 _0x213E_ReturnValue; | |
| uint8 TouhaidenControllerFix; | |
| uint8 SoundEnvelopeHeightReading2; | |
| uint8 SRAMInitialValue; | |
| uint8 Uniracers; | |
| bool8 EchoOnlyOutput; | |
| }; | |
| struct SICPU | |
| { | |
| uint8 *Speed; | |
| struct SOpcodes *S9xOpcodes; | |
| uint8 _Carry; | |
| uint8 _Zero; | |
| uint8 _Negative; | |
| uint8 _Overflow; | |
| uint32 ShiftedPB; | |
| uint32 ShiftedDB; | |
| bool8 CPUExecuting; | |
| // uint32 Frame; | |
| // uint32 Scanline; | |
| #ifdef DEBUGGER | |
| uint32 FrameAdvanceCount; | |
| #endif | |
| }; | |
| struct SCPUPACK { | |
| struct SRegisters Registers;// 16bytes | |
| struct SCPUState CPU; // 114 88bytes | |
| uint8 _APUExecuting_Main_Counter; | |
| bool8 _IAPU_APUExecuting_Main; | |
| struct SICPU ICPU; // 21 24bytes | |
| uint8 Setting_SA1; | |
| uint8 sp[2]; | |
| int _apu_glob_cycles_Main; | |
| int cpu_glob_cycles; | |
| int old_cpu_cycles; | |
| }; | |
| #define Registers CPUPack.Registers | |
| #define CPU CPUPack.CPU | |
| #define ICPU CPUPack.ICPU | |
| #define cpu_glob_cycles CPUPack.cpu_glob_cycles | |
| #define old_cpu_cycles CPUPack.old_cpu_cycles | |
| START_EXTERN_C | |
| extern struct SSettings Settings; | |
| extern struct SSettings *SettingsUncached; | |
| //extern struct SCPUState CPU; | |
| extern struct SSNESGameFixes SNESGameFixes; | |
| extern char String [513]; | |
| extern struct SCPUPACK CPUPack; | |
| //#define CPUPack ((struct SCPUPACK*)0x10000)[0] | |
| void S9xExit (); | |
| void S9xMessage (int type, int number, const char *message); | |
| void S9xLoadSDD1Data (); | |
| END_EXTERN_C | |
| enum { | |
| PAUSE_NETPLAY_CONNECT = (1 << 0), | |
| PAUSE_TOGGLE_FULL_SCREEN = (1 << 1), | |
| PAUSE_EXIT = (1 << 2), | |
| PAUSE_MENU = (1 << 3), | |
| PAUSE_INACTIVE_WINDOW = (1 << 4), | |
| PAUSE_WINDOW_ICONISED = (1 << 5), | |
| PAUSE_RESTORE_GUI = (1 << 6), | |
| PAUSE_FREEZE_FILE = (1 << 7) | |
| }; | |
| void S9xSetPause (uint32 mask); | |
| void S9xClearPause (uint32 mask); | |
| extern int debug_counts[]; | |
| //#define INC_DEBUG_COUNT(i) debug_counts[i]++ | |
| //#define SET_DEBUG_COUNT(i,a) debug_counts[i]=a | |
| #define INC_DEBUG_COUNT(i) | |
| #define SET_DEBUG_COUNT(i,a) | |
| #define SUBSCREEN_COLOUR_WINDOW 33 | |
| #define MAINSCREEN_COLOUR_WINDOW 34 | |
| #define FIXCOLORCOUNT_ON_NO_COLOUR_WINDOW 38 | |
| #define FIXCOLORCOUNT_ON_COLOUR_WINDOW 39 | |
| #define MAINCOLORCOUNT_CLIP 35 | |
| #define MAINCOLORCOUNT_NO_CLIP 36 | |
| #define PALETTE_CAHNGE_COUNT 37 | |
| #define TRANCE_COUNT 47 | |
| #define NO_TRANCE_COUNT 48 | |
| #endif |