Permalink
Cannot retrieve contributors at this time
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
271 lines (219 sloc)
8.45 KB
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| /******************************************************************************* | |
| Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | |
| (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and | |
| Jerremy Koot (jkoot@snes9x.com) | |
| (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) | |
| (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), | |
| funkyass (funkyass@spam.shaw.ca), | |
| Joel Yliluoma (http://iki.fi/bisqwit/) | |
| Kris Bleakley (codeviolation@hotmail.com), | |
| Matthew Kendora, | |
| Nach (n-a-c-h@users.sourceforge.net), | |
| Peter Bortas (peter@bortas.org) and | |
| zones (kasumitokoduck@yahoo.com) | |
| C4 x86 assembler and some C emulation code | |
| (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), | |
| _Demo_ (_demo_@zsnes.com), and Nach | |
| C4 C++ code | |
| (c) Copyright 2003 Brad Jorsch | |
| DSP-1 emulator code | |
| (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, | |
| John Weidman, neviksti (neviksti@hotmail.com), | |
| Kris Bleakley, Andreas Naive | |
| DSP-2 emulator code | |
| (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and | |
| Lord Nightmare (lord_nightmare@users.sourceforge.net | |
| OBC1 emulator code | |
| (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and | |
| Kris Bleakley | |
| Ported from x86 assembler to C by sanmaiwashi | |
| SPC7110 and RTC C++ emulator code | |
| (c) Copyright 2002 Matthew Kendora with research by | |
| zsKnight, John Weidman, and Dark Force | |
| S-DD1 C emulator code | |
| (c) Copyright 2003 Brad Jorsch with research by | |
| Andreas Naive and John Weidman | |
| S-RTC C emulator code | |
| (c) Copyright 2001 John Weidman | |
| ST010 C++ emulator code | |
| (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora | |
| Super FX x86 assembler emulator code | |
| (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault | |
| Super FX C emulator code | |
| (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman | |
| SH assembler code partly based on x86 assembler code | |
| (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) | |
| Specific ports contains the works of other authors. See headers in | |
| individual files. | |
| Snes9x homepage: http://www.snes9x.com | |
| Permission to use, copy, modify and distribute Snes9x in both binary and | |
| source form, for non-commercial purposes, is hereby granted without fee, | |
| providing that this license information and copyright notice appear with | |
| all copies and any derived work. | |
| This software is provided 'as-is', without any express or implied | |
| warranty. In no event shall the authors be held liable for any damages | |
| arising from the use of this software. | |
| Snes9x is freeware for PERSONAL USE only. Commercial users should | |
| seek permission of the copyright holders first. Commercial use includes | |
| charging money for Snes9x or software derived from Snes9x. | |
| The copyright holders request that bug fixes and improvements to the code | |
| should be forwarded to them so everyone can benefit from the modifications | |
| in future versions. | |
| Super NES and Super Nintendo Entertainment System are trademarks of | |
| Nintendo Co., Limited and its subsidiary companies. | |
| *******************************************************************************/ | |
| #ifndef _SOUND_H_ | |
| #define _SOUND_H_ | |
| enum { SOUND_SAMPLE = 0, SOUND_NOISE, SOUND_EXTRA_NOISE, SOUND_MUTE }; | |
| enum { SOUND_SILENT, SOUND_ATTACK, SOUND_DECAY, SOUND_SUSTAIN, | |
| SOUND_RELEASE, SOUND_GAIN, SOUND_INCREASE_LINEAR, | |
| SOUND_INCREASE_BENT_LINE, SOUND_DECREASE_LINEAR, | |
| SOUND_DECREASE_EXPONENTIAL}; | |
| enum { MODE_NONE = SOUND_SILENT, MODE_ADSR, MODE_RELEASE = SOUND_RELEASE, | |
| MODE_GAIN, MODE_INCREASE_LINEAR, MODE_INCREASE_BENT_LINE, | |
| MODE_DECREASE_LINEAR, MODE_DECREASE_EXPONENTIAL}; | |
| #define MAX_ENVELOPE_HEIGHT 127 | |
| #define ENVELOPE_SHIFT 7 | |
| #define MAX_VOLUME 127 | |
| #define VOLUME_SHIFT 7 | |
| #define VOL_DIV 128 | |
| #define SOUND_DECODE_LENGTH 16 | |
| #define NUM_CHANNELS 8 | |
| #define SOUND_BUFFER_SIZE (1024 * 16) | |
| #define MAX_BUFFER_SIZE SOUND_BUFFER_SIZE | |
| #define SOUND_BUFFER_SIZE_MASK (SOUND_BUFFER_SIZE - 1) | |
| #define SOUND_BUFS 4 | |
| typedef struct { | |
| int sound_fd; | |
| int sound_switch; | |
| //#ifndef __psp__ | |
| int playback_rate; | |
| //#endif // __psp__ | |
| int buffer_size; | |
| int noise_gen; | |
| bool8 mute_sound; | |
| bool8 encoded; | |
| uint16 sp; | |
| int32 samples_mixed_so_far; | |
| int32 play_position; | |
| uint32 err_counter; | |
| uint32 err_rate; | |
| } SoundStatus; | |
| #ifdef ME_SOUND | |
| EXTERN_C SoundStatus stSoundStatus_value; | |
| EXTERN_C SoundStatus* stSoundStatus_p; | |
| #define stSoundStatus (*stSoundStatus_p) | |
| #else | |
| EXTERN_C SoundStatus stSoundStatus; | |
| #endif | |
| typedef struct { | |
| int state; | |
| int type; | |
| short volume_left; | |
| short volume_right; | |
| uint32 hertz; | |
| uint32 frequency; | |
| uint32 count; | |
| int envx; | |
| short left_vol_level; | |
| short right_vol_level; | |
| short envx_target; | |
| signed short sample; | |
| signed short decoded [16]; | |
| signed short previous16 [2]; | |
| signed short *block; | |
| uint16 sp; | |
| unsigned long int env_error; | |
| unsigned long erate; | |
| int direction; | |
| unsigned long attack_rate; | |
| unsigned long decay_rate; | |
| unsigned long sustain_rate; | |
| unsigned long release_rate; | |
| unsigned long sustain_level; | |
| uint16 sample_number; | |
| bool8 last_block; | |
| bool8 needs_decode; | |
| uint32 block_pointer; | |
| uint32 sample_pointer; | |
| int *echo_buf_ptr; | |
| int mode; | |
| int32 envxx; | |
| signed short next_sample; | |
| uint16 sp2; | |
| int32 interpolate; | |
| int32 previous [2]; | |
| // Just incase they are needed in the future, for snapshot compatibility. | |
| uint32 dummy [8]; | |
| bool8 loop; | |
| uint8 sp3[3]; | |
| // unsigned short last_valid_header; | |
| } Channel; | |
| typedef struct | |
| { | |
| short master_volume_left; | |
| short master_volume_right; | |
| short echo_volume_left; | |
| short echo_volume_right; | |
| int echo_enable; | |
| int echo_feedback; | |
| int echo_ptr; | |
| int echo_buffer_size; | |
| int echo_write_enabled; | |
| int echo_channel_enable; | |
| int pitch_mod; | |
| // Just incase they are needed in the future, for snapshot compatibility. | |
| uint32 dummy [3]; | |
| int master_volume [2]; | |
| int echo_volume [2]; | |
| int noise_hertz; | |
| Channel channels [NUM_CHANNELS]; | |
| bool8 no_filter; | |
| } SSoundData; | |
| #ifdef ME_SOUND | |
| //EXTERN_C SSoundData SoundData_value; | |
| //EXTERN_C SSoundData* SoundData_p; | |
| //#define SoundData (*SoundData_p) | |
| EXTERN_C SSoundData SoundData; | |
| #else | |
| EXTERN_C SSoundData SoundData; | |
| #endif | |
| void S9xSetSoundVolume (int channel, short volume_left, short volume_right); | |
| void S9xSetSoundFrequency (int channel, int hertz); | |
| void S9xSetSoundHertz (int channel, int hertz); | |
| void S9xSetSoundType (int channel, int type_of_sound); | |
| void S9xSetMasterVolume (short master_volume_left, short master_volume_right); | |
| void S9xSetEchoVolume (short echo_volume_left, short echo_volume_right); | |
| void S9xSetSoundControl (int sound_switch); | |
| bool8 S9xSetSoundMute (bool8 mute); | |
| void S9xSetEnvelopeHeight (int channel, int height); | |
| void S9xSetSoundADSR (int channel, int attack, int decay, int sustain, | |
| int sustain_level, int release); | |
| void S9xSetSoundKeyOff (int channel); | |
| void S9xSetSoundDecayMode (int channel); | |
| void S9xSetSoundAttachMode (int channel); | |
| void S9xSoundStartEnvelope (Channel *); | |
| void S9xSetSoundSample (int channel, uint16 sample_number); | |
| void S9xSetEchoFeedback (int echo_feedback); | |
| void S9xSetEchoEnable (uint8 byte); | |
| void S9xSetEchoDelay (int byte); | |
| void S9xSetEchoWriteEnable (uint8 byte); | |
| void S9xSetFilterCoefficient (int tap, int value); | |
| void S9xSetFrequencyModulationEnable (uint8 byte); | |
| void S9xSetEnvelopeRate (int channel, unsigned long rate, int direction, | |
| int target); | |
| bool8 S9xSetSoundMode (int channel, int mode); | |
| int S9xGetEnvelopeHeight (int channel); | |
| void S9xResetSound (bool8 full); | |
| void S9xFixSoundAfterSnapshotLoad (); | |
| void S9xPlaybackSoundSetting (int channel); | |
| void S9xPlaySample (int channel); | |
| void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2); | |
| void S9xStartSample (int channel); | |
| EXTERN_C void S9xMixSamples (uint8 *buffer, int sample_count); | |
| bool8 S9xOpenSoundDevice (int, bool8, int); | |
| void S9xSetPlaybackRate (uint32 rate); | |
| EXTERN_C void S9xFreeSound (); | |
| EXTERN_C void S9xAllocSound (); | |
| EXTERN_C bool8 S9xInitSound (int mode, bool8 stereo, int buffer_size); | |
| #endif | |