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| /* | |
| * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | |
| * | |
| * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and | |
| * Jerremy Koot (jkoot@snes9x.com) | |
| * | |
| * Super FX C emulator code | |
| * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and | |
| * Gary Henderson. | |
| * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. | |
| * | |
| * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. | |
| * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. | |
| * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). | |
| * | |
| * DOS port code contains the works of other authors. See headers in | |
| * individual files. | |
| * | |
| * Snes9x homepage: http://www.snes9x.com | |
| * | |
| * Permission to use, copy, modify and distribute Snes9x in both binary and | |
| * source form, for non-commercial purposes, is hereby granted without fee, | |
| * providing that this license information and copyright notice appear with | |
| * all copies and any derived work. | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event shall the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * | |
| * Snes9x is freeware for PERSONAL USE only. Commercial users should | |
| * seek permission of the copyright holders first. Commercial use includes | |
| * charging money for Snes9x or software derived from Snes9x. | |
| * | |
| * The copyright holders request that bug fixes and improvements to the code | |
| * should be forwarded to them so everyone can benefit from the modifications | |
| * in future versions. | |
| * | |
| * Super NES and Super Nintendo Entertainment System are trademarks of | |
| * Nintendo Co., Limited and its subsidiary companies. | |
| */ | |
| #ifndef _TILE_H_ | |
| #define _TILE_H_ | |
| /*void DrawHiResTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void DrawHiResClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void DrawTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void DrawClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void DrawTile16NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void DrawClippedTile16NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void DrawTile16NewFastSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void DrawClippedTile16NewFastSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| */ | |
| /**************************************/ | |
| void softDrawHiResTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawHiResClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawClippedTile16NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawTile16NewFastSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawClippedTile16NewFastSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawHiResTile16ADDNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawHiResClippedTile16ADDNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16ADDNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawClippedTile16ADDNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16ADDNewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawClippedTile16ADDNewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawHiResTile16ADD1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawHiResClippedTile16ADD1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16ADD1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawClippedTile16ADD1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16ADD1_2NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawClippedTile16ADD1_2NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawHiResTile16SUBNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawHiResClippedTile16SUBNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16SUBNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawClippedTile16SUBNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16SUBNewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawClippedTile16SUBNewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawHiResTile16SUB1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawHiResClippedTile16SUB1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16SUB1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount); | |
| void softDrawClippedTile16SUB1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount); | |
| void softDrawTile16SUB1_2NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| void softDrawClippedTile16SUB1_2NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr); | |
| //extern int8 *SubScreenTranspBuffer; | |
| #endif |