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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
* Jerremy Koot (jkoot@snes9x.com)
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#ifndef _TILE_H_
#define _TILE_H_
/*void DrawHiResTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void DrawHiResClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void DrawTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void DrawClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void DrawTile16NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void DrawClippedTile16NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
void DrawTile16NewFastSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void DrawClippedTile16NewFastSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
*/
/**************************************/
void softDrawHiResTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawHiResClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawClippedTile16New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawClippedTile16NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawTile16NewFastSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawClippedTile16NewFastSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawHiResTile16ADDNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawHiResClippedTile16ADDNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16ADDNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawClippedTile16ADDNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16ADDNewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawClippedTile16ADDNewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawHiResTile16ADD1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawHiResClippedTile16ADD1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16ADD1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawClippedTile16ADD1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16ADD1_2NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawClippedTile16ADD1_2NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawHiResTile16SUBNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawHiResClippedTile16SUBNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16SUBNew (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawClippedTile16SUBNew (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16SUBNewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawClippedTile16SUBNewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawHiResTile16SUB1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawHiResClippedTile16SUB1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16SUB1_2New (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount);
void softDrawClippedTile16SUB1_2New (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount);
void softDrawTile16SUB1_2NewSprite (uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount, uint32 index_spr);
void softDrawClippedTile16SUB1_2NewSprite (uint32 Tile, uint32 Offset,uint32 StartPixel, uint32 Width,uint32 StartLine, uint32 LineCount, uint32 index_spr);
//extern int8 *SubScreenTranspBuffer;
#endif