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| /* | |
| * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | |
| * | |
| * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and | |
| * Jerremy Koot (jkoot@snes9x.com) | |
| * | |
| * Super FX C emulator code | |
| * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and | |
| * Gary Henderson. | |
| * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. | |
| * | |
| * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. | |
| * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. | |
| * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). | |
| * | |
| * DOS port code contains the works of other authors. See headers in | |
| * individual files. | |
| * | |
| * Snes9x homepage: http://www.snes9x.com | |
| * | |
| * Permission to use, copy, modify and distribute Snes9x in both binary and | |
| * source form, for non-commercial purposes, is hereby granted without fee, | |
| * providing that this license information and copyright notice appear with | |
| * all copies and any derived work. | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event shall the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * | |
| * Snes9x is freeware for PERSONAL USE only. Commercial users should | |
| * seek permission of the copyright holders first. Commercial use includes | |
| * charging money for Snes9x or software derived from Snes9x. | |
| * | |
| * The copyright holders request that bug fixes and improvements to the code | |
| * should be forwarded to them so everyone can benefit from the modifications | |
| * in future versions. | |
| * | |
| * Super NES and Super Nintendo Entertainment System are trademarks of | |
| * Nintendo Co., Limited and its subsidiary companies. | |
| */ | |
| #ifndef _TILE_PSP_H_ | |
| #define _TILE_PSP_H_ | |
| #define NO_CPU_CACHE(a) (((u32)a)|0x40000000) | |
| #define TILE_PREAMBLE | |
| #define TILE_CACHE_RESET_ASK_MAX 0 //0 for never | |
| #define TILE_CACHE_SIZE 4096 | |
| //#define TILE_CACHE_TEXTURES_SIZE (TILE_CACHE_SIZE/(64*64)) | |
| //exactly 12 bit, as max for TileNumber = Address(16bits) >> Shift(4,5 or 6) | |
| //so it's faster to invalidate an entry in cache | |
| //independantly of current colour palette & BG.BitShift | |
| #define TILE_HASH_SIZE 4096 | |
| #define TILE_HASH_MASK (TILE_HASH_SIZE-1) | |
| #define TILE_CACHE_MAX_DELAY 1 | |
| /***********************************/ | |
| typedef struct tile_cache_s{ | |
| u32 key;s32 used; | |
| struct tile_cache_s *next; | |
| u16 text_idx; | |
| u16 tile_type; | |
| }tile_cache_t; | |
| struct Vertex | |
| { | |
| unsigned short u, v; | |
| short x, y, z; | |
| }; | |
| struct VertexCol | |
| { | |
| //unsigned short color; | |
| unsigned short u, v; | |
| short x, y, z; | |
| }; | |
| /***********************************/ | |
| extern u8 *tile_texture[3]; //3 textures, for 3 bits mode (2,4,8 / pixels) | |
| extern u32 tile_cache_reset,tile_cached[3],tile_resetask; | |
| extern tile_cache_t *tile_cache_first_free[3]; | |
| /***********************************/ | |
| #if defined(__cplusplus) || defined(c_plusplus) | |
| extern "C" void tile_init_cache(); | |
| extern "C" void tile_reset_cache(); | |
| #else | |
| void tile_init_cache(); | |
| void tile_reset_cache(); | |
| #endif | |
| void tile_askforreset(s32 addr); | |
| void tile_clean_cache(int cache_num,int delay); | |
| /***********************************/ | |
| #undef GFX_TILE_ME | |
| #ifdef GFX_TILE_ME | |
| typedef struct | |
| { | |
| int TileAddress; | |
| int TileShift; | |
| int NameSelect; | |
| int DirectColourMode; | |
| int PaletteMask; | |
| int PaletteShift; | |
| int StartPalette; | |
| struct Vertex *vertices_ptr[3]; | |
| int count; | |
| int current_bitshift; | |
| bool8 owner_order_end; | |
| bool8 me_job_end; | |
| char sp[2]; | |
| struct { | |
| uint32 Tile; s32 x;s32 y; | |
| uint32 StartPixel; uint32 Width; | |
| uint32 StartLine; uint32 LineCount;int realZ2; | |
| int type; | |
| } ArgMent[1000]; | |
| }SME_GFX; | |
| extern SME_GFX* ME_GFX; | |
| //GPUPack.BG.TileAddress GPUPack.BG.TileShift; | |
| //GPUPack.BG.NameSelect; | |
| //GPUPack.BG.TileShift; | |
| //GPUPack.BG.DirectColourMode; | |
| //GPUPack.BG.PaletteMask GPUPack.BG.PaletteShift GPUPack.BG.StartPalette; | |
| #endif | |
| #endif | |