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Hi, we are able to use this plugin fine from the UE4.16 editor in our game. Thanks. Now we are trying to generate a package for Mac (macOS Sierra) but it fails due to missing ThumbnailRenderer.generated.h.
Initially it failed as it wasn't able to find ThumbnailRendering/ThumbnailManager.h. Got past that by adding the Classes' directory (see below) to UnrealEnginePython.Build.cs. After that is now giving this error. What is the story with these .generated.h files? Any thoughts on why are they missing? There seems to be other missing files like WorldThumbnailRenderer.generated.h` etc.
UnrealEnginePython git:(master) ls '/Users/Shared/EpicGames/UE_4.16/Engine/Source/Editor/UnrealEd/'
Classes/ Private/ Public/ UnrealEd.Build.cs
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from /Users/vamsee/Development/ml/git/eastbayml/ARoboCar/Plugins/UnrealEnginePython/Intermediate/Build/Mac/UE4/Shipping/UnrealEnginePython/Module.UnrealEnginePython.1_of_2.cpp:46:
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from /Users/vamsee/Development/ml/git/eastbayml/ARoboCar/Plugins/UnrealEnginePython/Source/UnrealEnginePython/Private/Slate/UEPySlate.cpp:13:
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from /Users/Shared/Epic Games/UE_4.16/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserModule.h:9:
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from /Users/Shared/Epic Games/UE_4.16/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserDelegates.h:9:
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from /Users/Shared/Epic Games/UE_4.16/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h:8:
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from /Users/Shared/Epic Games/UE_4.16/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h:16:
UATHelper: Packaging (Mac): UnrealBuildTool: /Users/Shared/Epic Games/UE_4.16/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h:15:10: fatal error: 'ThumbnailRenderer.generated.h' file not found
UATHelper: Packaging (Mac): UnrealBuildTool: #include "ThumbnailRenderer.generated.h"
UATHelper: Packaging (Mac): UnrealBuildTool: ^
UATHelper: Packaging (Mac): UnrealBuildTool: In file included from
The text was updated successfully, but these errors were encountered:
Hi, we are able to use this plugin fine from the UE4.16 editor in our game. Thanks. Now we are trying to generate a package for Mac (macOS Sierra) but it fails due to missing ThumbnailRenderer.generated.h.
Initially it failed as it wasn't able to find
ThumbnailRendering/ThumbnailManager.h
. Got past that by adding theClasses' directory (see below) to
UnrealEnginePython.Build.cs. After that is now giving this error. What is the story with these .generated.h files? Any thoughts on why are they missing? There seems to be other missing files like
WorldThumbnailRenderer.generated.h` etc.UnrealEnginePython git:(master) ls '/Users/Shared/EpicGames/UE_4.16/Engine/Source/Editor/UnrealEd/' Classes/ Private/ Public/ UnrealEd.Build.cs
The text was updated successfully, but these errors were encountered: