From 702c2902804e91e1e9868918c7d60d6436a5df19 Mon Sep 17 00:00:00 2001 From: Mstislav Zhivodkov Date: Tue, 27 Jun 2017 12:44:11 +0700 Subject: [PATCH] Remove shader get log methods --- src/Shader.js | 4 ---- src/ShaderProgram.js | 6 ------ 2 files changed, 10 deletions(-) diff --git a/src/Shader.js b/src/Shader.js index 2b26311..addf5ab 100644 --- a/src/Shader.js +++ b/src/Shader.js @@ -62,10 +62,6 @@ class Shader { const shader = this._shader = gl.createShader(glType); gl.shaderSource(shader, this._code); gl.compileShader(shader); - - if (process.env.NODE_ENV !== 'production' && !gl.getShaderParameter(shader, gl.COMPILE_STATUS)) { - console.log(gl.getShaderInfoLog(shader)); - } } } diff --git a/src/ShaderProgram.js b/src/ShaderProgram.js index 3ddb459..46f0420 100644 --- a/src/ShaderProgram.js +++ b/src/ShaderProgram.js @@ -98,12 +98,6 @@ class ShaderProgram { gl.linkProgram(this._webglProgram); - if (process.env.NODE_ENV !== 'production' && !gl.getProgramParameter(this._webglProgram, gl.LINK_STATUS)) { - console.error(gl.getProgramInfoLog(this._webglProgram)); - this._status = ShaderProgram.FAILED; - return; - } - this._status = ShaderProgram.READY; for (const name in this.attributes) {