GLTF extension for SceneKit
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Draco @ 0dac933
Sources/glTFSceneKit
Tests
glTFSceneKit.xcodeproj
.gitignore
.gitmodules
LICENSE
Package.resolved
Package.swift
README.md
glTFSceneKit-Bridging-Header.h

README.md

GLTF extension for SceneKit

General

  • Compilable for macOS and iOS
  • Objective-C support
  • swift package
  • GLTF swift extension with wrapper for JSONDecoder
  • Tests
  • Convert SceneKit to GLTF

Encodings

  • JSON
  • Binary (.glb)

Primitive Types

  • Points
  • Lines
  • Line Loop
  • Line Strip
  • Triangles
  • Triangle Strip
  • Triangle Fan

Animation

  • Transform animations
  • Linear interpolation
  • Morph animation
  • Skin and joint animation

Extensions

  • KHR_draco_mesh_compression - Draco (supported draft version, need to fix when indices is short)
  • 3D4M_compressed_texture - Draft of unofficial extension.

Dependecies

Example:

import glTFSceneKit

let directory = "..." // path to folder where is gltf file located
let decoder = JSONDecoder()
let glTF = try? decoder.decode(GLTF.self, from: jsonData)
let scene = glTF?.convert(view:sceneView, directoryPath:directory)