E7Unity - A collection of Unity things that Exceed7 Experiments is using.
Free Unity stuff! But don't underestimate them because I have this as a UPM package on both of my real game projects. They are all actively being used and are very crucial (to me). Maybe someone else needs it, so I decided to share it for free.
This is previously submodule based, but the new era is on npm-based Unity Package Manager! So I have transformed this in th UPM-based repo. (That means I have committed all the
The license for everything here is MIT. This repo will keeps growing or shrinking over time. When I don't like something anymore I will delete it!
I am not taking any responsibility for any problem caused by this, if there are bugs, they don't compile, or causes any revenue loss to your game!
There is a
README.md file in most folders.
Assembly Definition Files
E7Unity is segmented into
E7.Unity.Editor. Reference those to use it.
There is a reference to Odin Inspector in those
.asmdef because some scripts allows nice drawing by Odin!
But in the script there is an additional
#if ODIN_INSPECTOR check. So if you don't have Odin you can safely remove the references from