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Supports System Aware (All Windows versions) and Per Monitor DPI Aware v2 (Win10 v1703+).
UI stuff scales base on DPI automatically.
Emulated screen can also scale base on DPI (optional, toggle in View->HiDPI scaling).
HiDPI scaling is applied on top of the current render scaling options, so 1.5x scaling @ 200% DPI will give you 3x.
So if you want pixel-perfect output, set "Window scale factor" to 1x and disable HiDPI scaling.
Tested on 100%, 125% , 150%, 175% and 200% DPI options, and dragging around two monitors with different DPI setting.
Before (125% DPI):

After:

After with HiDPI scaling off:
