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PublicVariable Value Restriction #0 #457

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LCBDA opened this Issue Dec 7, 2016 · 7 comments

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@LCBDA

LCBDA commented Dec 7, 2016

Many players are being kicked by, kicked off by BattlEye: PublicVariable Value Restriction #0,

Any idea of ​​what could be happening ?

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Gigatek1 Dec 7, 2016

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This is the rule that's being triggered. If you remove that it should fix it. Post your PublicVariable log and we can see whats might be causing it.
https://github.com/A3Wasteland/Release_Files/blob/master/BattlEye/publicVariableVal.txt#L3

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Gigatek1 commented Dec 7, 2016

This is the rule that's being triggered. If you remove that it should fix it. Post your PublicVariable log and we can see whats might be causing it.
https://github.com/A3Wasteland/Release_Files/blob/master/BattlEye/publicVariableVal.txt#L3

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LCBDA Dec 7, 2016

Thanks for helping me.

PublicVariable log

07.12.2016 16:14:37: smile65 (178.168.32.11:2304) fda28304bb6aa93e38f6594720e33a80 - Value Restriction #0 "Ares_FireArtilleryFunction" = {
_artilleryUnit = _this select 0;
_targetPos = _this select 1;
_ammoType = _this select 2;
_roundsToFire = _this select 3;
enableEngineArtillery true;
_artilleryUnit commandArtilleryFire [_targetPos, _ammoType, _roundsToFire];
}

LCBDA commented Dec 7, 2016

Thanks for helping me.

PublicVariable log

07.12.2016 16:14:37: smile65 (178.168.32.11:2304) fda28304bb6aa93e38f6594720e33a80 - Value Restriction #0 "Ares_FireArtilleryFunction" = {
_artilleryUnit = _this select 0;
_targetPos = _this select 1;
_ammoType = _this select 2;
_roundsToFire = _this select 3;
enableEngineArtillery true;
_artilleryUnit commandArtilleryFire [_targetPos, _ammoType, _roundsToFire];
}

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AgentRev Dec 7, 2016

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If you remove that it should fix it.

Worst tip ever, you are opening a kiddie hole.

It looks like that code is coming from here: https://github.com/astruyk/Ares/blob/d9be081fbeab8622771740f09021ad076a0325b1/src/addons/ares_zeusExtensions/scripts/registerBuiltInCustomModules.sqf#L31-L39

The person who made that obviously had little concern about good practices.

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AgentRev commented Dec 7, 2016

If you remove that it should fix it.

Worst tip ever, you are opening a kiddie hole.

It looks like that code is coming from here: https://github.com/astruyk/Ares/blob/d9be081fbeab8622771740f09021ad076a0325b1/src/addons/ares_zeusExtensions/scripts/registerBuiltInCustomModules.sqf#L31-L39

The person who made that obviously had little concern about good practices.

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LCBDA Dec 7, 2016

Sorry, I'm new, and I do not understand much.
So the problem is on the client side?

LCBDA commented Dec 7, 2016

Sorry, I'm new, and I do not understand much.
So the problem is on the client side?

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AgentRev Dec 7, 2016

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The problem is with this "Ares" addon that you have installed on your server. You should not be using it. It is poorly made and contains vulnerabilities that can be exploited by hackers.

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AgentRev commented Dec 7, 2016

The problem is with this "Ares" addon that you have installed on your server. You should not be using it. It is poorly made and contains vulnerabilities that can be exploited by hackers.

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AgentRev Dec 7, 2016

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taken directly from the addon's description:

it is aimed at running with trusted players in a structured mission and is not recommended for general 'public server' play

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AgentRev commented Dec 7, 2016

taken directly from the addon's description:

it is aimed at running with trusted players in a structured mission and is not recommended for general 'public server' play

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LCBDA Dec 7, 2016

Thanks for the answer, I'm very happy.

LCBDA commented Dec 7, 2016

Thanks for the answer, I'm very happy.

@AgentRev AgentRev closed this Apr 14, 2018

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