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Support GitVersioning in .vcxprojs #135
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Original file line number | Diff line number | Diff line change |
---|---|---|
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>15.0</VCProjectVersion> | ||
<ProjectGuid>{8FD9B6E8-A6E4-42A3-8B5A-E6F7ADC826F5}</ProjectGuid> | ||
<RootNamespace>test</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<ResourceOnlyDll>true</ResourceOnlyDll> | ||
<AssemblyCompany>NerdBank</AssemblyCompany> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup /> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<NoEntryPoint>$(ResourceOnlyDll)</NoEntryPoint> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<NoEntryPoint>$(ResourceOnlyDll)</NoEntryPoint> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<NoEntryPoint>$(ResourceOnlyDll)</NoEntryPoint> | ||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<NoEntryPoint>$(ResourceOnlyDll)</NoEntryPoint> | ||
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</ItemDefinitionGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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I'm curious why this had to be moved. I can't think of anyone who depends on this property being defined in MSBuild's evaluation model, but it's a risk. So is it justified?
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I moved it because the value is now different for managed vs. native code. The
$(DefaultLanguageSourceExtension)
for C++ code is.cpp
but we're generating a.rc
file so I localized and specialized the value in the targets that used them.If you're worried about the breaking change I could keep this value up here and override it in the native code target. Or could just use a different variable local to the target or global here (although I don't know what I'd call it 😄 ).
Do you want me to do one of those?
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At this point, no. Thanks for the background of this change. I'm ok to wait to hear that it broke someone before changing it. But now that I know the reasoning, we can change it with confidence should the need arise.