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Branch: master
Commits on Jun 30, 2019
  1. Updates for new menu system

    AFADoomer committed Jun 30, 2019
    - Working around the new menu font until it can be replaced mod-side again...
    - Also restored ceiling color change script (for now) until I fully re-work the episode 2-6 maps.
    - Also did some miscellaneous cleanup
Commits on Mar 5, 2019
  1. Various small fixes

    AFADoomer committed Mar 5, 2019
    - Use gametic instead of level.time to set static mugshot image duration
    - Optimize fizzle effect slightly and fix off-by-one error that left the top left pixel empty
    - Increase Pacman ghost damage slightly so that screen fade takes effect properly...  Still can't quite get the Wol3D-accurate effect because Doom's damage fade is capped arbitrarily in internal code.
Commits on Mar 3, 2019
  1. Menu sound fix

    AFADoomer committed Mar 3, 2019
    - Option menus didn't play the "back" sound when you exited them
  2. Mugshot fixes, multiplayer friendliness

    AFADoomer committed Mar 3, 2019
    - Added handling for GRIN mugshto state and partial support for SoD's idle mugshot states
    - Fixed Fizzle to clear when you respawn in a multiplayer game
    - Fixed ACS load screen menu calls so that they only load for the console player that should see them
    - Fixed typo in Chaingun firing state (missing D frame)
    - Minor change to enemy patrol state logic to minimize chances of an actor escaping into the void
Commits on Feb 27, 2019
  1. Various updates

    AFADoomer committed Feb 27, 2019
    - Fixed missing Episode 3 end screen text
    - Added 'Fizzle' screen effect; used when player dies and when DeathCam activates.
Commits on Feb 26, 2019
  1. Weapons Cleanup

    AFADoomer committed Feb 26, 2019
    - Eliminated a bunch of jump code by adding a custom damage calculation function and wrapper
  2. Added Generic Episode End Screen

    AFADoomer committed Feb 26, 2019
    - Added placeholder end screen for maps that don't belong to the mod.
    - Added SKY1 texture for direct compatibility with old Wolf3D TC maps directly from maptowad.
    - Minor tweak to how the episode number is pulled in the stats code.
Commits on Feb 24, 2019
  1. Initial commit

    AFADoomer committed Feb 24, 2019
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