Skip to content

[BUG] #20

@Krupiz

Description

@Krupiz

Bug Description

0 fps / constant stuttering when joining multiplayer server, it doesn't depend on number of players on server.
Happened to one person from 6 playing on private server.

Reproduction Steps

To replicate the problem, follow these steps:

  1. Join any server
  2. Load into world and it will occur.
  3. Observe the error

Expected Outcome

When you join the server it just makes your game go 0 fps, it doesn't happen in singleplayer on the same machine.

Found Fix (at least that worked for this scenario)

The faulty thing is CraterLib being in version 2.0.0. Using mod "Spark" I found out that this mod was causing a huge tick ms which led to clients machine lag. Just updating it to 2.0.1 fixes it because as it was mentioned in it's changelog:

  • Removed the server pinger call, which causes lag with Simple RPC on Direct connections/lan - Fixes #88

Side note:
After updating game was running very smoothly (above 60 fps)

Basic Information (please fill in the following details):

  • Operating System: Windows
  • All The Forge Version: 10.11
  • Platform: Prism launcher and later curseforge
  • Additional Mods Installed: create deco

Metadata

Metadata

Assignees

Labels

BugSomething isn't working

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions