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Description
Bug Description
0 fps / constant stuttering when joining multiplayer server, it doesn't depend on number of players on server.
Happened to one person from 6 playing on private server.
Reproduction Steps
To replicate the problem, follow these steps:
- Join any server
- Load into world and it will occur.
- Observe the error
Expected Outcome
When you join the server it just makes your game go 0 fps, it doesn't happen in singleplayer on the same machine.
Found Fix (at least that worked for this scenario)
The faulty thing is CraterLib being in version 2.0.0. Using mod "Spark" I found out that this mod was causing a huge tick ms which led to clients machine lag. Just updating it to 2.0.1 fixes it because as it was mentioned in it's changelog:
- Removed the server pinger call, which causes lag with Simple RPC on Direct connections/lan - Fixes #88
Side note:
After updating game was running very smoothly (above 60 fps)
Basic Information (please fill in the following details):
- Operating System: Windows
- All The Forge Version: 10.11
- Platform: Prism launcher and later curseforge
- Additional Mods Installed: create deco
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BugSomething isn't workingSomething isn't working