Audiovisual sequencer for iOS built with openFrameworks + Maximilian
C++ Objective-C++
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AVZones.jpg
Cursor.cpp
Cursor.h
Pattern.cpp
Pattern.h
Playlist.cpp
Playlist.h
README.md
Sampler.cpp
Sampler.h
Selector.cpp
Selector.h
Visualizer.cpp
Visualizer.h
Zones.cpp
Zones.h
main.mm
ofApp.h
ofApp.mm

README.md

AVZones

AVZones

AudioVisual Zones - audiovisual sequencer for iOS built with openFrameworks + Maximilian

Instructions

  • Row 1: Delay (shift: menu)
  • Row 2: Looper
  • Row 3: Filter (shift: sequencer)
  • Tap (row 2), move (rows 1,3): change x/y
  • 2-finger tap: toggle on/off
  • Double tap: shift (or choose menu item)

Sound Files

You will need sound files, add them to the bin/data folder, and add their names to Playlist.cpp: https://github.com/AVUIs/AVZones/blob/master/Playlist.cpp

Files are organized in 3 folders, their names can be changed (check URL array in Playlist.cpp). The files I am currently using are from http://www.freesound.org. In Freesound, you can find the same files by searching the file name (number in the beggining of file name, or title). Thank you to the Freesound community.

Dependencies

Built with openFrameworks: http://openframeworks.cc

Requires ofxmaxim addon for openFrameworks: https://github.com/micknoise/Maximilian