From 5166212ed12f1304b27bf963fe143f61d7d4400a Mon Sep 17 00:00:00 2001 From: B1G-SAM <54065426+B1G-SAM@users.noreply.github.com> Date: Mon, 15 Apr 2024 21:49:44 +0800 Subject: [PATCH] Fix ShopMap Image --- docs/DeveloperGuide.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/DeveloperGuide.md b/docs/DeveloperGuide.md index a6d3564486..636cb5db5e 100644 --- a/docs/DeveloperGuide.md +++ b/docs/DeveloperGuide.md @@ -84,7 +84,7 @@ There exists only 1 shop at any given time during gameplay. During an interactio will execute. This comes from the execution of `enableFight`. Below is the diagram that displays how the `enableFight` method works. -![ShopMap](https://github.com/AY2324S2-CS2113-W12-3/tp/blob/master/picture/ShopMap.png?raw=true) +![ShopMap](https://github.com/AY2324S2-CS2113-W12-3/tp/blob/master/picture/ShopMap.png?raw=true) This is the general flow of `enableFight`.