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Made the RAEDME look just a bit easier to read.

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commit 38497be82ec3104ab8ce0c2e4e46b0dce629c869 1 parent be71a4d
@Abstrct authored
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26 README
@@ -4,28 +4,30 @@ A multiplayer game played entirely through interaction with the database.
Why?
I just wanted to see if I could actually pull it off...
-Schemaverse was tested on Postgres 8.3. For the most, the game is working but I am still testing some functions. I have put it online so that others can
-help me test it more thoroughly.
+Schemaverse was tested on Postgres 8.3. For the most, the game is working but I am
+still testing some functions. I have put it online so that others can help me test it
+more thoroughly.
-Yes, a lot of my queries are a bit ugly at this point. Optimization will come after the game is working.
+Yes, a lot of my queries are a bit ugly at this point. Optimization will come after
+the game is working.
IMPORTANT NOTES
-I created this game to learn more about security in postgres. This means that this game, in it's beta state, is probably extremely insecure. DON'T RUN
-THIS ON SOMETHING IMPORTANT.
+I created this game to learn more about security in postgres. This means that this game,
+in it's beta state, is probably extremely insecure. DON'T RUN THIS ON SOMETHING IMPORTANT.
-I really suggest you create a user named schemaverse which should have most rights over the schemaverse database. If you choose to use a different
-username you will need to change some spots of the create script which reference this user.
+I really suggest you create a user named schemaverse which should have most rights over
+the schemaverse database. If you choose to use a different username you will need to
+change some spots of the create script which reference this user.
-Each player has their own postgres user account. Keep this in mind so you don't accidently allow a user to take over high
-privileged accounts.
+Each player has their own postgres user account. Keep this in mind so you don't
+accidently allow a user to take over high privileged accounts.
-The create script will also create a group called players automatically. Obviously, if you already have a user named this in your installation this will
-cuase problems.
+The create script will also create a group called players automatically. Obviously, if you
+already have a user named this in your installation this will cuase problems.
Once the game hits a stable release I will write a script to allow for more custom installations.
-
-Abstract
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