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Commits on Apr 14, 2014
Commits on Jan 7, 2014
  1. Fixed old crap still in round_control and player_creation

    Joshua McDougall committed Jan 7, 2014
Commits on Jan 6, 2014
  1. Removed some legacy references so that this function works

    Joshua McDougall committed Jan 6, 2014
  2. Removed some legacy references so that this function works

    Joshua McDougall committed Jan 6, 2014
Commits on Dec 7, 2013
  1. Delete create_schemaverse.sql

    committed Dec 7, 2013
    create_schemaverse.sql is dead, long live create_schemaverse.sql
  2. create_scheamverse.sql is dead, long live create_schemaverse.sql. The…

    Abstract committed Dec 7, 2013
    … database structure is now built from a sqitch project found in the schema directory.
Commits on Mar 30, 2013
  1. Merge pull request #24 from Sailias/master

    committed Mar 30, 2013
    Adding round visualizer to TrainingWheels
  2. @Sailias

    Using the player symbol and color (not tested)

    Sailias committed Mar 30, 2013
    * Returning the session_user_id in the map_tic.php
    * Using the session_user_id when checking planets
  3. @Sailias

    Cleaning up views and getting it ready to be hosted on SV

    Sailias committed Mar 30, 2013
    * Adding stop, start, restart and exit functionality to the
      visualizer
    * Using the SV trust relationship and taking out user names
      and passwords
    * Making the setup.php use the trust relationship and the
      session user
  4. @Sailias

    Adding the visualizer to the TrainingWheels app

    Sailias committed Mar 29, 2013
    * Adding the visualizer inline
    * Making a start and stop function to it
    * Need to figure out which connection credentials it should use
Commits on Dec 20, 2012
Commits on Jun 3, 2012
  1. bug in round_control

    Abstrct committed Jun 3, 2012
Commits on May 29, 2012
  1. Merge pull request #22 from cbbrowne/master

    committed May 29, 2012
    reconciliation against production, various optimization changes and bug fixes
Commits on May 11, 2012
  1. Performance tune on perform_mining().

    Christopher Browne committed May 11, 2012
    Basic idea is to do bulk operations on ships rather than operating on them individually in a fine-grained loop
  2. Change some crucial objects from integer to bigint, so that mining do…

    Christopher Browne committed May 11, 2012
    …es not lead to overflows.
    
    Also, delete out ships_near_* tables upon round start.  And truncate a bunch of relevant tables; that will reset them quite totally.
  3. Make the add-more-fuel hack a little less dirty... Only add fuel on p…

    Christopher Browne committed May 11, 2012
    …lanets that have not got much fuel left.
Commits on May 10, 2012
  1. Set up a temp table to control the miners loop. It *appears* to speed…

    Christopher Browne committed May 10, 2012
    … things up.
  2. Since ship has all its tuples altered, we might just as well vacuum i…

    Christopher Browne committed May 10, 2012
    …t right away.
  3. Do the Grand Update to ship in a temp table, so that there is just a …

    Christopher Browne committed May 10, 2012
    …single sweep against the ship table, updating everything.
  4. optimization to tic, only alter ship health if it needs to change. Th…

    Christopher Browne committed May 10, 2012
    …at will cause there to be fewer altered tuples.
  5. Change max speed to 50K, not 5K.

    Christopher Browne committed May 10, 2012
    Do not set no-longer-existent x+y coordinates upon moving a ship
  6. Need to NOT reference location_x/location_y in create_ship()

    Christopher Browne committed May 10, 2012
  7. Drew changes in from the "production" instance:

    Christopher Browne committed May 10, 2012
    a) Changes in player_creation(), which autogenerates a bunch of
    planets if there aren't already any.
    
    b) Add last_move_tic to player table
    
    c) Revised update_ships_near_ships() that uses temp tables
    
    d) create_ship() needs to use location rather than location_x/location_y
    
    e) Sundry changes to fleet_script_update()
    
    f) Add query_store table used to capture queries used in web front end
    
    g) Changed distance_travelled, avg_ship_upgrades, avg_fuel_mined from
    integer to bigint to avoid overflow
    
    h) Triggers enable/disable changed to 'all' level from 'user' level
    
    i) Add missing archive_events() function
Commits on May 8, 2012
  1. Merge pull request #21 from cbbrowne/master

    committed May 8, 2012
    Tweaks to master to fix loading
  2. Changes needful to get MASTER to load

    Christopher Browne committed May 8, 2012
Commits on Apr 7, 2012
  1. perform_mining() optmization and new method of running fleet scripts …

    Abstrct committed Apr 7, 2012
    …in tic.pl
Commits on Apr 3, 2012
  1. Credits :)

    Abstrct committed Apr 3, 2012
  2. More optimization

    Abstrct committed Apr 3, 2012
Commits on Apr 1, 2012
  1. Optimized various things

    Abstrct committed Apr 1, 2012
  2. Bug in UPGRADE() fixed

    Abstrct committed Apr 1, 2012
Commits on Mar 30, 2012
Commits on Mar 29, 2012
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