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models_native_session_setting.go
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models_native_session_setting.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package sessionclientmodels
import (
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// ModelsNativeSessionSetting Models native session setting
//
// swagger:model Models native session setting.
type ModelsNativeSessionSetting struct {
// psnservicelabel
// Required: true
// Format: int32
PSNServiceLabel *int32 `json:"PSNServiceLabel"`
// psnsupportedplatforms
PSNSupportedPlatforms []string `json:"PSNSupportedPlatforms,omitempty"`
// sessiontitle
// Required: true
SessionTitle *string `json:"SessionTitle"`
// shouldsync
ShouldSync bool `json:"ShouldSync"`
// xboxserviceconfigid
// Required: true
XboxServiceConfigID *string `json:"XboxServiceConfigID"`
// xboxsessiontemplatename
// Required: true
XboxSessionTemplateName *string `json:"XboxSessionTemplateName"`
// localizedsessionname
LocalizedSessionName interface{} `json:"localizedSessionName,omitempty"`
}
// Validate validates this Models native session setting
func (m *ModelsNativeSessionSetting) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validatePSNServiceLabel(formats); err != nil {
res = append(res, err)
}
if err := m.validateSessionTitle(formats); err != nil {
res = append(res, err)
}
if err := m.validateXboxServiceConfigID(formats); err != nil {
res = append(res, err)
}
if err := m.validateXboxSessionTemplateName(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *ModelsNativeSessionSetting) validatePSNServiceLabel(formats strfmt.Registry) error {
if err := validate.Required("PSNServiceLabel", "body", m.PSNServiceLabel); err != nil {
return err
}
return nil
}
func (m *ModelsNativeSessionSetting) validateSessionTitle(formats strfmt.Registry) error {
if err := validate.Required("SessionTitle", "body", m.SessionTitle); err != nil {
return err
}
return nil
}
func (m *ModelsNativeSessionSetting) validateXboxServiceConfigID(formats strfmt.Registry) error {
if err := validate.Required("XboxServiceConfigID", "body", m.XboxServiceConfigID); err != nil {
return err
}
return nil
}
func (m *ModelsNativeSessionSetting) validateXboxSessionTemplateName(formats strfmt.Registry) error {
if err := validate.Required("XboxSessionTemplateName", "body", m.XboxSessionTemplateName); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *ModelsNativeSessionSetting) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *ModelsNativeSessionSetting) UnmarshalBinary(b []byte) error {
var res ModelsNativeSessionSetting
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}