-
Notifications
You must be signed in to change notification settings - Fork 5
/
models_get_all_player_session_attribute_response.go
59 lines (47 loc) · 1.53 KB
/
models_get_all_player_session_attribute_response.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
// Code generated by go-swagger; DO NOT EDIT.
package lobbyclientmodels
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// ModelsGetAllPlayerSessionAttributeResponse models get all player session attribute response
//
// swagger:model models.GetAllPlayerSessionAttributeResponse
type ModelsGetAllPlayerSessionAttributeResponse struct {
// attributes
// Required: true
Attributes map[string]string `json:"attributes"`
}
// Validate validates this models get all player session attribute response
func (m *ModelsGetAllPlayerSessionAttributeResponse) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateAttributes(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *ModelsGetAllPlayerSessionAttributeResponse) validateAttributes(formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *ModelsGetAllPlayerSessionAttributeResponse) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *ModelsGetAllPlayerSessionAttributeResponse) UnmarshalBinary(b []byte) error {
var res ModelsGetAllPlayerSessionAttributeResponse
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}