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create_session_responses.go
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create_session_responses.go
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// Code generated by go-swagger; DO NOT EDIT.
package session
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"fmt"
"io"
"io/ioutil"
"github.com/go-openapi/runtime"
"github.com/go-openapi/strfmt"
"github.com/AccelByte/accelbyte-go-sdk/sessionbrowser-sdk/pkg/sessionbrowserclientmodels"
)
// CreateSessionReader is a Reader for the CreateSession structure.
type CreateSessionReader struct {
formats strfmt.Registry
}
// ReadResponse reads a server response into the received o.
func (o *CreateSessionReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error) {
switch response.Code() {
case 200:
result := NewCreateSessionOK()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 400:
result := NewCreateSessionBadRequest()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 403:
result := NewCreateSessionForbidden()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 409:
result := NewCreateSessionConflict()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 500:
result := NewCreateSessionInternalServerError()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
default:
data, err := ioutil.ReadAll(response.Body())
if err != nil {
return nil, err
}
return nil, fmt.Errorf("Requested POST /sessionbrowser/namespaces/{namespace}/gamesession returns an error %d: %s", response.Code(), string(data))
}
}
// NewCreateSessionOK creates a CreateSessionOK with default headers values
func NewCreateSessionOK() *CreateSessionOK {
return &CreateSessionOK{}
}
/*CreateSessionOK handles this case with default header values.
session created
*/
type CreateSessionOK struct {
Payload *sessionbrowserclientmodels.ModelsSessionResponse
}
func (o *CreateSessionOK) Error() string {
return fmt.Sprintf("[POST /sessionbrowser/namespaces/{namespace}/gamesession][%d] createSessionOK %+v", 200, o.Payload)
}
func (o *CreateSessionOK) GetPayload() *sessionbrowserclientmodels.ModelsSessionResponse {
return o.Payload
}
func (o *CreateSessionOK) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(sessionbrowserclientmodels.ModelsSessionResponse)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewCreateSessionBadRequest creates a CreateSessionBadRequest with default headers values
func NewCreateSessionBadRequest() *CreateSessionBadRequest {
return &CreateSessionBadRequest{}
}
/*CreateSessionBadRequest handles this case with default header values.
malformed request
*/
type CreateSessionBadRequest struct {
Payload *sessionbrowserclientmodels.RestapiErrorResponseV2
}
func (o *CreateSessionBadRequest) Error() string {
return fmt.Sprintf("[POST /sessionbrowser/namespaces/{namespace}/gamesession][%d] createSessionBadRequest %+v", 400, o.Payload)
}
func (o *CreateSessionBadRequest) GetPayload() *sessionbrowserclientmodels.RestapiErrorResponseV2 {
return o.Payload
}
func (o *CreateSessionBadRequest) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(sessionbrowserclientmodels.RestapiErrorResponseV2)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewCreateSessionForbidden creates a CreateSessionForbidden with default headers values
func NewCreateSessionForbidden() *CreateSessionForbidden {
return &CreateSessionForbidden{}
}
/*CreateSessionForbidden handles this case with default header values.
user is banned from creating session
*/
type CreateSessionForbidden struct {
Payload *sessionbrowserclientmodels.RestapiErrorResponseV2
}
func (o *CreateSessionForbidden) Error() string {
return fmt.Sprintf("[POST /sessionbrowser/namespaces/{namespace}/gamesession][%d] createSessionForbidden %+v", 403, o.Payload)
}
func (o *CreateSessionForbidden) GetPayload() *sessionbrowserclientmodels.RestapiErrorResponseV2 {
return o.Payload
}
func (o *CreateSessionForbidden) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(sessionbrowserclientmodels.RestapiErrorResponseV2)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewCreateSessionConflict creates a CreateSessionConflict with default headers values
func NewCreateSessionConflict() *CreateSessionConflict {
return &CreateSessionConflict{}
}
/*CreateSessionConflict handles this case with default header values.
session already exists
*/
type CreateSessionConflict struct {
Payload *sessionbrowserclientmodels.RestapiErrorResponseV2
}
func (o *CreateSessionConflict) Error() string {
return fmt.Sprintf("[POST /sessionbrowser/namespaces/{namespace}/gamesession][%d] createSessionConflict %+v", 409, o.Payload)
}
func (o *CreateSessionConflict) GetPayload() *sessionbrowserclientmodels.RestapiErrorResponseV2 {
return o.Payload
}
func (o *CreateSessionConflict) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(sessionbrowserclientmodels.RestapiErrorResponseV2)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewCreateSessionInternalServerError creates a CreateSessionInternalServerError with default headers values
func NewCreateSessionInternalServerError() *CreateSessionInternalServerError {
return &CreateSessionInternalServerError{}
}
/*CreateSessionInternalServerError handles this case with default header values.
Internal Server Error
*/
type CreateSessionInternalServerError struct {
Payload *sessionbrowserclientmodels.ResponseError
}
func (o *CreateSessionInternalServerError) Error() string {
return fmt.Sprintf("[POST /sessionbrowser/namespaces/{namespace}/gamesession][%d] createSessionInternalServerError %+v", 500, o.Payload)
}
func (o *CreateSessionInternalServerError) GetPayload() *sessionbrowserclientmodels.ResponseError {
return o.Payload
}
func (o *CreateSessionInternalServerError) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(sessionbrowserclientmodels.ResponseError)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}