Running Mode in FlashDevelop
Clone this wiki locally
Open FlashDevelop. In the Project menu, select “New Project.”
In the window that pops up, select the “AS3 Project” template.
Set the name of the project to “Mode”, and choose a suitable location for the project.
Now press “OK.”
In the location that you chose for your project, FlashDevelop has created several directories and a project file. Your
Mode/ directory should now contain:
bin/– where the compiled SWF will end up
src/– the source code of the project
Download and extract the contents of Mode into your Mode/ directory. Since this is the source code for Mode, you need to erase your previous
src/ directory and rename this directory to
Download Flixel and extract the
org/ directory inside the base directory into
src/ directory should contain:
com/– contains the Mode code
data/– contains graphics and sounds
org/– contains the flixel code
Default.css– used by FlexBuilder, so it’s okay to delete this
license.txt– the MIT license, used by Mode and Flixel
Mode.as– the entry point for the Mode game
Preloader.as– a preloader, to make your game run smoothly
In FlashDevelop, right click on “Mode.as” in the Project panel, and select “Always Compile.”
Congratulations, everything is set up! Press F5 or click the “Test Movie” button to run Mode!