In: http://github.com/AdamAtomic/flixel/blob/dev/org/flixel/FlxTilemap.as in line 870 there is:
while(i < length)
It should be while(i < members.length) because right now it always iterates only once.
while(i < members.length)
This error affects all versions from 2.53 up.
FlxTilemap.ovelaps() not iterating through FlxGroup
Also fixed FlxObject::overlaps/overlapsAt to check for null objects when iterating.
Fixed FlixelCommunity/flixel#39, AdamAtomic/flixel#192
Tweaks for FlxObject.overlap* and fixes for FlxTilemap.overlap*
I extended the fixes of FlxObject.overlap*() to FlxTilemap.overlap*(). I also added a break statement when a collision is detected since all overlap() methods return just a boolean.
Fix FlixelCommunity#39 and AdamAtomic#192 .