fix for issue #228 regarding FlxSound.proximity #229

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noio commented May 15, 2012

This fixes an issue causing sound volume to be computed as a linear function of distance, in stead of decreasing with increasing distance.

@FlixelCommunityBot FlixelCommunityBot referenced this pull request in FlixelCommunity/flixel Sep 13, 2012

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fix for issue #228 regarding FlxSound.proximity #3

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