flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
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|docs||hopefully mouse/camera stuff is really fixed this time|
|build_docs.sh||updated docs (and doc building script) though there are a lot of thin…|
|flx.py||fixed debug visuals for paths and advance node check for path motion|
|license.txt||woops forgot the license|