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AdamLaurie/mphidflash
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'mphidflash' is a simple command-line tool for communicating with Microchips USB HID-Bootloader and downloading new firmware. mphidflash supports Linux, Mac OS X (Leopard and later), and Windows. Supports Microchip USB HID Bootloader for PIC16, PIC18, PIC24 distributed in the Microchip USB Library for Application, and Bootloader ports to the PIC32 such as for the UBW32 (Ultimate Bit Whacker 32). The default USB Vendor Identity (VID) is 0x04D8 and Product Identity (PID) 0x003C. Note that 'mphidflash' does NOT support the Microchip PIC32 HID Bootloader distributed in the Microchip MPLAB Harmony, and previously in source code accompanying Application Note AN1388. Neither does 'mphidflash' support the Bootloader in the Microchip PICDEM FS-USB demonstration application. The communication protocol in these products is very different, and unfortunately the PIC32 HID Bootloader uses the same default USB Product Id as the supported HID Bootloader. If used in error either 'mphidflash' or the development board may freeze or indicate an error. The 'mphidflash' project is hosted at https://github.com/AdamLaurie/mphidflash (migrated from http://code.google.com/p/mphidflash/) Building and Installing ======================= Linux ----- For Linux, you'll need the 'libhid' development library (and associated dependencies) installed, which can be handled by most package managers or from the command line: sudo apt-get install libhid-dev Assuming you're reading this as the README.txt alongside the source code, to compile mphidflash for a 32 or 64 bit system, in the Terminal window type: make mphidflash32 or make mphidflash64 Then install with the command: sudo make install32 or sudo make install64 This will copy the appropriate executable to /usr/local/bin/mphidflash so you don't need to specify a complete path to the program each time. Mac OS X -------- To build mphidflash for Mac, you'll need to have Xcode (Apple's developer tools) already installed. The IDE portion is not used here, just the command line interface. Assuming you're reading this as the README.txt alongside the source code, to compile mphidflash for a 32 or 64 bit system, in the Terminal window type: make mphidflash32 or make mphidflash64 Then install with the command: sudo make install32 or sudo make install64 This will copy the appropriate executable to /usr/local/bin/mphidflash so you don't need to specify a complete path to the program each time. Windows ------- To build mphidflash for Windows, you can use mingw32 (cross) compiler. For cross compiling on Linux, you'll need the 'mingw32' toolchain (and associated dependencies) installed, which can be handled by most package mangager or from the command line: sudo apt-get install mingw32 Assuming you're reading this as the README.txt alongside the source code, to compile mphidflash, in the Terminal window type: make -f Makefile.win This will create a .exe in the binaries sub-directory, which can be called from the Windows commmand line - e.g. 'mphidflash-1.6-win-32.exe'. You should copy this file somewhere on your executable path and rename it to 'mphidflash.exe'. Usage ===== To upload a new program to your PIC, it must be connected to your computer and set into bootloader mode. mphidflash can then be used with the following options: -help Display help screen (alternately: -?) -write <file> Upload given file to PIC -reset Reset PIC -noverify Skip verification step -erase Erase PIC memory -sign Sign flash -vendor <hex> Use given USB vendor id instead of default id -product <hex> Use given USB product id instead of default id Example: To upload the program test.hex to the PIC and to reset the PIC thereafter the following command line can be used: mphidflash -write test.hex -reset Tips ==== For programming or erase connect the development board directly to the PC or a powered hub, and consider using a short USB cable. The development board can rapidly change the amount of current drawn, and long cables can cause dips or spikes in the 5V connection. So these operations are more likely to fail if there are unpowered hubs or extensions connecting the board to the PC.
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