Adept
This is an infinitely extensible RPG created for CS 196 @ UIUC.
Requirements and Dependences
This project depends on lots of Python packages. If you install these packages, you should be able to run Adept
I highly recommend installing all of them via pip, except Pygame. Adept is only guaranteed to run bug-free if Pygame is installed from source.
Adept is only guaranteed to run on Python 2.7.
Installation and Use
- Clone the repository
git clone https://github.com/Adept196/adept
- Navigate into the repository and checkout the
developbranch
cd adept; git checkout develop
On this branch, you'll find every feature discussed in the video except multithreaded chunk loading. We reworked the chunk system to make it a lot faster and better, but the semester ended before we resolved merge conflicts and merged it into this branch.
- Run the example game
python main.py
If you want to take a look at our chunk rework and the current state of the editor, you can checkout a different branch.
- Checkout the
editor-draw-and-select-toolbranch
git checkout editor-draw-and-select-tool
Both the editor and the example game exhibit the effects of a reworked chunk system. You should notice that there is no noticable I/O freeze every time chunks are loaded and saved. This used to happen when moving to the edge of the screen, when new chunks must be loaded for the first time.
Takeaways
We learned many things from this project. Some of the biggest were
- Coding best practices
- Making things go fast
- Multithreading
- High-level memory management (which data structure? etc)
- Making things cross-platform
- Python
- Using team/organization technologies
- Slack
- Trello
- GitHub
- Travis-CI
Authors
License
Do whatever you want