A control creator for rigging in Autodesk Maya.
- Past both these files into the Maya scripts folder
- Run the following into Mayas python editor:
from maya_control_creator import *
controlCreator = MayaControlCreator()
controlCreator.buildUI()
- Create more 2D control shapes
- Create more 3D control shapes
- Set UI width wider (width+20)
- Set height value to 850
- Control Parent to joint button
- Create Attributes doesn't work with custom control name
- Show attribute button should unlock control
- Transform, rotation and scale tools should unlock control if locked
- Delete history/freeze transforms should ignore the error
- Transform, rotation, scale should ignore error if control is locked
- Add decision if name is empty, don't add underscore
- Add for loop to work with multiple joints
- Square control doesn't take chosen name from naming textfields
- Control position gets joints position from parent not world
- Joints don't spawn if nothing is selected. Should spawn at 0, 0, 0
- Add dropdown box for rotation, translate
- Add floatslider for scale
- Reverse rotation options