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@Admentus64 Admentus64 released this Dec 16, 2020

Changes:

  • Reworked all dialogue options for OoT into it's own radiobutton panel
  • Updated Smash Remix to v0.9.5
  • Added GZ and KZ Practice ROM patches for OoT and MM
  • Added a preview images for the default models and the Zelda - ALTTP custom models
  • Added downgrade patch for the Master Quest (GC) revision for OoT
  • Re-arranged Wii GameIDs for OoT patches
  • The "Ignore Checksum" option will no longer force downgrade for a different than supported revision
  • Optimized the flow when downgrading should be forced or not
  • Options (ex. radio buttons) within panels are now properly reset when using "Reset Current Game"
  • Added support for UPS patching
  • Adjusted specifications for Games.json and Patches.json
  • Changed how the console log is reporting
  • Fixed "Colors" tab for OoT and MM not properly setting values in the GUI
  • Fixed issues with downgrading
  • Cleaned up code and functions
  • Overhaul of "Files" organization
Assets 3

@Admentus64 Admentus64 released this Dec 6, 2020 · 1 commit to master since this release

v9.1.2

  • Removed the "Female Pronouns" option for OoT until it is properly fixed
Assets 3

@Admentus64 Admentus64 released this Dec 3, 2020 · 2 commits to master since this release

Changelog:

  • Added three more model options for OoT
  • Added a "Models Preview" section for OoT
  • Re-aligned "Colors" tab for OoT and MM
  • Re-aligned credits tab
Assets 3

@Admentus64 Admentus64 released this Dec 2, 2020 · 4 commits to master since this release

Changelog:

  • Added more color customization options for OoT and MM
  • Added more models for OoT
  • Added more unlock equipment options for OoT
  • Entirely rewrote the "Feminine Pronouns" to avoid softlock issues
  • Updated C-button icon for Tatl or Tael for OoT (thanks to Flux)
  • Added .v64 to .z64 ROM conversion
  • Added more debug options
  • Added ClearType font option, requires restart when changed
  • Checkboxes and radio button can also be toggled when clicking on their text label
  • Dropdown menu will now reset to the default option if they can't be retrieved
  • Swapped the titles of the Info and Credits tab buttons
  • Temporary files are now stored in the Temp folder
  • Fixed the "Keep Decompressed" debug option
  • Fixed the "Reset" option
  • Added new option to force the 16:9 Aspect Ratio Fix in Native Mode in addition to the 16:9 Widescreen Textures
  • Added new option to only reset the selected options for the current game
  • Added data garbage collection on changing patches and exiting the tool
Assets 3

@Admentus64 Admentus64 released this Nov 24, 2020 · 8 commits to master since this release

Changelog:

  • Added Navi Text Prompt replacements for the Tatl and Tael "Navi Colors" preset options for OoT
  • Added "Center Navi Prompt" option for OoT
  • Added "OoT HUD Textures" option for MM
  • Fixed even more regressions with some options not properly working
Assets 3

@Admentus64 Admentus64 released this Nov 24, 2020 · 9 commits to master since this release

Changelog:

  • Fixed more regressions with several options for OoT not working
  • Reworked comparing selected options in dropdown menus
Assets 3

@Admentus64 Admentus64 released this Nov 23, 2020 · 11 commits to master since this release

Changelog:

  • Added Instrument SFX options for MM, including different forms and song playback
  • Added "Hearts" and "Magic" HUD color options for MM
  • Fixed regression with several options for OoT not working
  • Re-arranged "Additional Options" window for MM
  • Various small optimizations
Assets 3

@Admentus64 Admentus64 released this Nov 23, 2020 · 14 commits to master since this release

Changelog:

  • Various small optimizations
  • Removed placeholder SFX options for Instruments for MM
  • Removed the "Disabled" SFX option for Instruments
  • Fixed default values for dropdown menus
Assets 3

@Admentus64 Admentus64 released this Nov 22, 2020 · 15 commits to master since this release

Changelog:

  • Added "Button Colors" and "Instrument" options for MM
  • Optimized layout of the "Additional Options" window for MM
  • Clarified the title and tooltip of several Restore options for OoT
  • Extended Redux Groups support with new attributes for more control of placement and behaviour in tabs
  • Fixed regression that prevented selecting a custom patch
  • Fixed regression with the "Use 64-Bit Tools" option not working
  • Fixed regression with the last selected patch not being properly restored
  • Fixed regression with custom patch or ROM injection not working
  • Reworked the downgrading mechanics when considering decompression of ROMs
  • Downgrading should no longer abort the patching process if no defined downgrade was found
  • Added "No Channel Change" option to prevent changing the channel title and channel GameID of a WAD
  • Removed "Models" option for SM64 due conflicting issues
  • File Selection boxes now only hold two options: all supported files (default first index) or all files
  • The "Select Options" menu is now locked when "Enable Options" is not checked
Assets 3

@Admentus64 Admentus64 released this Nov 20, 2020 · 18 commits to master since this release

Changelog:

  • Revamped Main window
  • Revamped Additional Options window with the extension of tabs
  • Revamped tabs for the Info / Credits window
  • The "Redux" and "Languages" button are no longer required, thanks to the inclusion of tabs
  • The Main window no longer refreshes when selecting a different ROM or WAD when another was already selected
  • Updated icons for the "Info / Credits" and "Settings" windows
  • Added support for Region Codes in SNES mode
  • Chosen colors are now shown besides their option
  • Updated "Feminine Pronouns" option with new fixes
  • Added more options for OoT (mostly colors and SFX)
  • Changed "GC Text Dialogue Colors" into "GC Scheme", which also covers dialogue and textures now
  • Added "Navi Colors" for OoT, go nuts, or go complete randomized
  • "Improved Link Model" can now longer be selected if "Change Tunic Color" is enabled
  • Improved cleanup of files after patching
  • Revamped Additional Options through external PowerShell script files
  • All external .psm1 scripts in the Scripts (and the Options subfolder) are now loaded through dynamic search
  • Various bug fixes and code logic changes
  • Reworked internal logics
  • The usual bug fixes
Assets 3
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