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AdRotator V2.1.0 stable has been pushed to NuGet.
Attached here is the updated Unity plugin matched to the 2.1.0 release.
Notes are included in the NuGet package and a full write up will be posted to the http://getadrotator.com site
*Note, open issue about AdRotator only being supported if placed in the first scene. We are looking to remove this restriction but it's going to take some clever architecture to sort out. So it's not in this release yet.
If you don't want ad's in your first scene, then just start is disabled and then enable it in a future scene, has to be in the first scene at the mo to properly initialise with the Exported project.