Questie v3.66

@Dyaxler Dyaxler released this Jan 16, 2017 · 3 commits to master since this release

[Hotfix] 3.66

  • Merged a user suggested change to tooltip hooking that seeems to work better after some testing. Thank you rasberryrabbit!
  • Fixed an issue with quests dissappearing from the QuestTracker upon entering a dungeon. In Vanilla WoW there is no way to get player coordinates and thus Questie can't run it's checks without knowing where Quest Objectives are located so they are automatically removed. While in an instance coordinates returned are always 0,0 so I readded a check that was inadvertantly removed when I rewrote some of Astrolabes functions. Sorry about that guys. Thank you for reporting it!
  • I submitted some Quest Database fixes for several Quests obtained via wanted posters and fixed a quest that a couple users reported. This Hotfix contains last nights commit and a fix for another one that I found today.

  • Added a new feature that allows you to turn off the Questie tool tips. Use '/questie tooltips' to toggle them on and off. They are on by default.
  • Fixed some issues with tool tips causing all kinds of weird issues, everything from duplicate tool tips to nil errors.
  • Fixed the minlevel and maxlevel functions. One of the new variables wasn't set correctly when the new Required Level field was added to the quest database. These filters are now keyed off of the Required Level instead of Quest Level so don't be surprised if you see a level 60 quest appearing on your map. Chances are it's one of those quests that can be done at level 5. Like some of the holiday quests.
  • I've also added a new line to the Questie MapNotes tooltips. In addition to [QuestLevel][QuestTitle] followed by [QuestStarter} etc. I've inserted [Min Level] info, or what was once referred to as Suggested Level in Vanilla. By default, the minlevel filters hides quests 3 levels BELOW your current level based on the Minimum Level of the Quest. For example, if a quests Level is 40 and its Min Level is 35 and your character’s level is 39 then this quest will be hidden if minlevel is on. You can change the number of levels it filters higher or lower. Default is 3. Same example, with maxlevel this quest WON'T show until your character reaches a level of 30. Default maxlevel filter is 5 which means quests won't show until you are within 5 levels of the quests Min Level.

Downloads

  • Jan 15, 2017

    v3.65

    [Release] Version 3.65
    * Added a new feature that allows you to turn off the Questie tool tips.
    Use '/questie tooltips' to toggle them on and off. They are on by
    default.
    * Fixed some issues with tool tips causing all kinds of weird issues,
    everything from duplicate tool tips to nil errors.
    * Fixed the minlevel and maxlevel functions. One of the new variables
    wasn't set correctly when the new Required Level field was added to the
    quest database. These filters are now keyed off of the Required Level
    instead of Quest Level so don't be surprised if you see a level 60 quest
    appearing on your map. Chances are it's one of those quests that can be
    done at level 5. Like some of the holiday quests.
    * I've also added a new line to the Questie MapNotes tooltips. In
    addition
    to [QuestLevel][QuestTitle] followed by [QuestStarter} etc. I've
    inserted
    [Min Level] info, or what was once referred to as Suggested Level in
    Vanilla.
    By default, the minlevel filters hides quests 3 levels BELOW your
    current
    level based on the Minimum Level of the Quest. For example, if a quests
    Level is 40 and its Min Level is 35 and your character’s level is 39
    then this quest will be hidden if minlevel is on. You can change the
    number of levels it filters higher or lower. Default is 3. Same example,
    with maxlevel this quest WON'T show until your character reaches a level
    of 30. Default maxlevel filter is 5 which means quests won't show until
    you are within 5 levels of the quests Min Level.

Questie v3.64

@Dyaxler Dyaxler released this Jan 14, 2017 · 7 commits to master since this release

[HOTFIX 3.64]

  • If you were actively tracking a quest on the QuestArrow then died, the CorpseArrow wouldn't always appear and display the distance and direction to your corpse.

[HOTFIX 3.63]

  • I introduced a bug where I was clearing the QuestieArrow when ever the player was NOT a Ghost causing the QuestieArrow to never appear for Quest Objectives. Clearing the QuestieArrow is now an event based clear after you resurrect. Sorry guys!

[HOTFIX 3.62]

  • I think I may have traced the issue. In Vanilla WoW the only way to obtain a player’s true position is via the Worldmap. When you open the map, and start browsing other zones, your Avatars position coordinates change accordingly. Questie relies heavily on Astrolabe to determine players position and distances to quest objectives. This can cause weird issues with the QuestArrow, QuestTracker, and the MapNotes that are drawn on the Minimap and Worldmap. I've added some basic logic code to determine which zone the player is physically in and if the world map is open, all distance calculations are halted under certain circumstances.
  • The code that draws the map icons has also been streamlined, sped up and tweaked in such a way that they now refresh much quicker and ONLY when absolutely needed. This should solve the "flickering" issue that some users have reported.
  • Since I was in Astrolabe and updating it anyway, I've added a small feature. This feature not being present has been bugging me for quite a while and when someone mentioned TomTom the other day, it reminded me that it's a feature that I've always wanted. If you die, Questie will paint an arrow to your Corpse automatically. When you resurrect, it'll disappear.

  • Fixed an issue with the Shift+Click manual quest complete Dewdrop menu popup appearing off screen when a players Worldmap is in "Full Screen" mode.
  • Re-added the Questie QuestTracker background and added the ability to set it's alpha level. This is NOT enabled by default. Pay attention! :) Step 1: Enable the back ground by running '/questie background' - default level is 4. If you're happy with that then you're done. If you want it lighter or darker then proceed to step 2. Step 2: Run the set alpha command '/questie backgroundalpha #' Enter a number between 1 and 9. 1 is super light almost non-exsistant and 9 is the darkest you can go. So for example: '/questie backgroundalpha 9' Your UI will automatically reload after step 1 or when you change the setting in step 2. Can't get around the ReloadUI().
  • The Questie QuestTrackers background is a fixed width. I did not re-enable the code to auto resize the width. It's set to 200px wide which can accomodate some fairly wide quest descriptions and objectives without it looking too ugly.
  • Minor improvement in completed quest markers not dissappearing right away after completing a quest.

Downloads

  • Jan 13, 2017

    v3.63

    [HOTFIX] QuestArrow
    * I introduced a bug where I was clearing the QuestieArrow when ever
    the player was NOT a Ghost causing the QuestieArrow to never appear
    for Quest Objectives. Clearing the QuestieArrow is now an event based
    clear after you resurrect. Sorry guys!
  • Jan 13, 2017

    v3.62

    [Hot Fix] Quest Objectives Flickering and Overall Weirdness
    * I think I may have traced the issue. In Vanilla WoW the only way to
    obtain
    a player’s true position is via the Worldmap. When you open the map, and
    start
    browsing other zones, your Avatars position coordinates change
    accordingly.
    Questie relies heavily on Astrolabe to determine players position and
    distances
    to quest objectives. This can cause weird issues with the QuestArrow,
    QuestTracker, and the MapNotes that are drawn on the Minimap and
    Worldmap.
    I've added some basic logic code to determine which zone the player is
    physically in and if the world map is open, all distance calculations
    are
    halted under certain circumstances.
    * The code that draws the map icons has also been streamlined, sped up
    and
    tweaked in such a way that they now refresh much quicker and ONLY when
    absolutely needed. This should solve the "flickering" issue that some
    users
    have reported.
    * Since I was in Astrolabe and updating it anyway, I've added a small
    feature.
    This feature not being present has been bugging me for quite a while and
    when someone mentioned TomTom the other day, it reminded me that it's a
    feature that I've always wanted. If you die, Questie will paint an arrow
    to your Corpse automatically. When you resurrect, it'll disappear.
  • Jan 10, 2017

    v3.61

    [Release] Version 3.61
    * Fixed an issue with the Shift+Click manual quest complete Dewdrop menu
    popup
    appearing off screen when a players Worldmap is in "Full Screen" mode.
    * Re-added the Questie QuestTracker background and added the ability to
    set
    it's alpha level. This is NOT enabled by default. Pay attention! :)
    Step 1: Enable the back ground by running '/questie background' -
    default
    level is 4. If you're happy with that then you're done. If you want it
    lighter or darker then proceed to step 2.
    Step 2: Run the set alpha command '/questie backgroundalpha #' Enter a
    number between 1 and 9. 1 is super light almost non-exsistant and 9 is
    the darkest you can go. So for example: '/questie backgroundalpha 9'
    Your UI will automatically reload after step 1 or when you change the
    setting in step 2. Can't get around the ReloadUI().
    * The Questie QuestTrackers background is a fixed width. I did not
    re-enable the
    code to auto resize the width. It's set to 200px wide which can
    accomodate
    some fairly wide quest descriptions and objectives without it looking
    too ugly.
    * Minor improvement in completed quest markers not dissappearing right
    away after
    completing a quest.

Questie v3.6

@Dyaxler Dyaxler released this Jan 7, 2017 · 13 commits to master since this release

  • Fixed an issue with Tooltips - flickering/refresh rate was sometimes visible while hovering over quest items.
  • Quest items tool tip info wouldn't show up if the Zone/Section in the QuestLog was collapsed/minimized.
  • Quest update code has been updated. Some of the previous refresh issues with quests updating drop counts has been fixed.
  • Added the ability to resize the Quest Tracker. There are now three size options avaialable. Small (default) | Medium | Large. Slash command usage: (/questie qtscale small|medium|large) - upon hitting enter to set the size, a ReloadUI will occure to redraw the QuestTracker. NOTE: This option only works on the Questie QuestTracker, NOT the Default WoW QuestTracker.

Downloads

Questie v3.5

@Dyaxler Dyaxler released this Dec 27, 2016 · 21 commits to master since this release

EDIT: If you downloaded v3.5 not v3.5r2.zip, download again as the original release had a bug

  • Hotfix: Corrected issues with ToolTip mods causing certain ToolTip elements to become stuck in a visible state.
  • Hotfix: Corrected issues with new ToolTip cache system doubling up on displayed info.

Re-enabled new features and fixes that were disabled in the previous (v3.4 --> v3.3) rollback:

  • Moved "Toggle Questie" button to a proper location (not on top of the zone dropdowns)
  • Fixed available quest maxlevel filter bug
  • Fixed "icons not showing until map has been opened" bug
  • Added an option to hide all objectives and only show available quests (/questie hideobjectives)
  • Added an option to hide minimap icons (/questie hideminimap)

Downloads

v3.4

@AeroScripts AeroScripts released this Dec 15, 2016 · 22 commits to master since this release

WARNING TO TINYTIP/ENHTOOLTIP USERS: There may be a new bug with some tooltip addons in this version, so for now you may want to still use v3.3. A hotfix is in the works

EDIT: I have temporarily disabled this release since there are a few big bugs. Sit tight, a fix is on the way!

Hey guys, quick bugfix release to prep for launch, get it while its hot! (More to come soon)

Changelog:
bugs:

  • Fixed conflict with tinytip that caused questie to add objective text to tooltips multiple times
  • Moved "Toggle Questie" button to a proper location (not on top of the zone dropdowns)
  • Fixed available quest maxlevel filter bug
  • Fixed "icons not showing until map has been opened" bug

New stuff:

  • added an option to hide all objectives and only show available quests (/questie hideobjectives)
  • added an option to hide minimap icons (/questie hideminimap)

Good luck and don't forget to report bugs!

Downloads

Questie 3.3 - Bugfixes and optimizations

@AeroScripts AeroScripts released this Nov 14, 2016 · 32 commits to master since this release

Changes in this version:

  • Improved mouseover tooltip performance by using caching (this can be improved more in the future)
  • Fixed "tooltip only showing once" bug

More updates coming soon, this is mainly a hotfix for the tooltip bug.

EDIT: Fixed version number in-game

Downloads