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add ili9341 lvgl demo
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## ----------------------------------------------------------- ## | ||
## Don't touch the next line unless you know what you're doing.## | ||
## ----------------------------------------------------------- ## | ||
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# Name of the module | ||
LOCAL_NAME := demo/lvgl2 | ||
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# List of submodules which contain code we need to include in the final lib | ||
LOCAL_API_DEPENDS := \ | ||
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LOCAL_ADD_INCLUDE := include\ | ||
include/std_inc \ | ||
include/api_inc \ | ||
libs/lcd/include \ | ||
libs/lcd/ili9341/include \ | ||
libs/lvgl \ | ||
libs/lvgl/src | ||
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# Set this to any non-null string to signal a module which | ||
# generates a binary (must contain a "main" entry point). | ||
# If left null, only a library will be generated. | ||
IS_ENTRY_POINT := no | ||
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## ------------------------------------ ## | ||
## Add your custom flags here ## | ||
## ------------------------------------ ## | ||
MYCFLAGS += | ||
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LOCAL_EXPORT_FLAG += LVGL_CONFIG_FILE=\"${CFG_LVGL_CONFIG_FILE}\" | ||
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## ------------------------------------- ## | ||
## List all your sources here ## | ||
## ------------------------------------- ## | ||
C_SRC := ${notdir ${wildcard src/*.c}} | ||
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## ------------------------------------- ## | ||
## Do Not touch below this line ## | ||
## ------------------------------------- ## | ||
include ${SOFT_WORKDIR}/platform/compilation/cust_rules.mk |
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[LVGL(LittlevGL)](https://littlevgl.com/) display on ili9341 320x240 LCD | ||
==== | ||
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LCD ili9341 | ||
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|LCD Pin |A9 | | ||
|--------|-- | | ||
| GND |GND | | ||
| VCC | | | ||
| MOSI |LCD_DIO/IO17| | ||
| MISO | | | ||
| SCK |LCD_SCK/IO16| | ||
| RES |LCD_RST/IO14| | ||
| DC |LCD_SDC/IO18| | ||
| CS |LCD_CD/IO15 | | ||
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export CFG_LCD_SUPPORT=y | ||
export CFG_LCD_NAME=ili9341 | ||
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export CFG_LVGL_SUPPORT=y | ||
export CFG_LVGL_CONFIG_FILE="${SOFT_WORKDIR}/demo/lvgl2/include/lvgl_config.h" | ||
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#ifndef __LV_CONF_H | ||
#define __LV_CONF_H | ||
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#define USE_LV_TEMPL 0 | ||
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/*---------------- | ||
* Dynamic memory | ||
*----------------*/ | ||
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/* Memory size which will be used by the library | ||
* to store the graphical objects and other data */ | ||
#define LV_MEM_CUSTOM 1 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/ | ||
#if LV_MEM_CUSTOM == 0 | ||
#define LV_MEM_SIZE (32U * 1024U) /*Size memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ | ||
#define LV_MEM_ATTR /*Complier prefix for big array declaration*/ | ||
#define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/ | ||
#else /*LV_MEM_CUSTOM*/ | ||
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ | ||
#define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ | ||
#define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ | ||
#endif /*LV_MEM_CUSTOM*/ | ||
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/*=================== | ||
Graphical settings | ||
*===================*/ | ||
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/* Horizontal and vertical resolution of the library.*/ | ||
#define LV_HOR_RES (240) | ||
#define LV_VER_RES (320) | ||
#define LV_DPI 100 | ||
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/* Size of VDB (Virtual Display Buffer: the internal graphics buffer). | ||
* Required for buffered drawing, opacity and anti-aliasing | ||
* VDB makes the double buffering, you don't need to deal with it! | ||
* Typical size: ~1/10 screen */ | ||
#define LV_VDB_SIZE (20 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/ | ||
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/ | ||
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/* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional) | ||
* The flushing should use DMA to write the frame buffer in the background*/ | ||
#define LV_VDB_DOUBLE 0 /*1: Enable the use of 2 VDBs*/ | ||
#define LV_VDB2_ADR 0 /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/ | ||
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/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ | ||
#define LV_ANTIALIAS 1 /*1: Enable anti-aliasing*/ | ||
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/*Screen refresh settings*/ | ||
#define LV_REFR_PERIOD 20 /*Screen refresh period in milliseconds*/ | ||
#define LV_INV_FIFO_SIZE 32 /*The average count of objects on a screen */ | ||
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/*================= | ||
Misc. setting | ||
*=================*/ | ||
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/*Input device settings*/ | ||
#define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/ | ||
#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/ | ||
#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */ | ||
#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */ | ||
#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/ | ||
#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */ | ||
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/*Color settings*/ | ||
#define LV_COLOR_DEPTH 16 /*Color depth: 1/8/16/24*/ | ||
#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/ | ||
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/*Text settings*/ | ||
#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */ | ||
#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/ | ||
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/*Graphics feature usage*/ | ||
#define USE_LV_ANIMATION 1 /*1: Enable all animations*/ | ||
#define USE_LV_SHADOW 1 /*1: Enable shadows*/ | ||
#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/ | ||
#define USE_LV_GPU 0 /*1: Enable GPU interface*/ | ||
#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/ | ||
#define USE_LV_FILESYSTEM 1 /*1: Enable file system (required by images*/ | ||
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/*Compiler settings*/ | ||
#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_tick_inc` function */ | ||
#define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to `lv_task_handler` function */ | ||
#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/ | ||
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/*================ | ||
* THEME USAGE | ||
*================*/ | ||
#define USE_LV_THEME_TEMPL 0 /*Just for test*/ | ||
#define USE_LV_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/ | ||
#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/ | ||
#define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/ | ||
#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/ | ||
#define USE_LV_THEME_MATERIAL 1 /*Flat theme with bold colors and light shadows*/ | ||
#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */ | ||
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/*================== | ||
* FONT USAGE | ||
*===================*/ | ||
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/* More info about fonts: https://littlevgl.com/basics#fonts | ||
* To enable a built-in font use 1,2,4 or 8 values | ||
* which will determine the bit-per-pixel */ | ||
#define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/ | ||
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#define USE_LV_FONT_DEJAVU_10 0 | ||
#define USE_LV_FONT_DEJAVU_10_LATIN_SUP 0 | ||
#define USE_LV_FONT_DEJAVU_10_CYRILLIC 0 | ||
#define USE_LV_FONT_SYMBOL_10 0 | ||
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#define USE_LV_FONT_DEJAVU_20 4 | ||
#define USE_LV_FONT_DEJAVU_20_LATIN_SUP 0 | ||
#define USE_LV_FONT_DEJAVU_20_CYRILLIC 0 | ||
#define USE_LV_FONT_SYMBOL_20 4 | ||
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#define USE_LV_FONT_DEJAVU_30 0 | ||
#define USE_LV_FONT_DEJAVU_30_LATIN_SUP 0 | ||
#define USE_LV_FONT_DEJAVU_30_CYRILLIC 0 | ||
#define USE_LV_FONT_SYMBOL_30 0 | ||
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#define USE_LV_FONT_DEJAVU_40 0 | ||
#define USE_LV_FONT_DEJAVU_40_LATIN_SUP 0 | ||
#define USE_LV_FONT_DEJAVU_40_CYRILLIC 0 | ||
#define USE_LV_FONT_SYMBOL_40 0 | ||
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/*=================== | ||
* LV_OBJ SETTINGS | ||
*==================*/ | ||
#define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/ | ||
#define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/ | ||
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/*================== | ||
* LV OBJ X USAGE | ||
*================*/ | ||
/* | ||
* Documentation of the object types: https://littlevgl.com/object-types | ||
*/ | ||
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/***************** | ||
* Simple object | ||
*****************/ | ||
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/*Label (dependencies: -*/ | ||
#define USE_LV_LABEL 1 | ||
#if USE_LV_LABEL != 0 | ||
#define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/ | ||
#endif | ||
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/*Image (dependencies: lv_label*/ | ||
#define USE_LV_IMG 1 | ||
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/*Line (dependencies: -*/ | ||
#define USE_LV_LINE 1 | ||
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/******************* | ||
* Container objects | ||
*******************/ | ||
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/*Container (dependencies: -*/ | ||
#define USE_LV_CONT 1 | ||
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/*Page (dependencies: lv_cont)*/ | ||
#define USE_LV_PAGE 1 | ||
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/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ | ||
#define USE_LV_WIN 1 | ||
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/*Tab (dependencies: lv_page, lv_btnm)*/ | ||
#define USE_LV_TABVIEW 1 | ||
#if USE_LV_TABVIEW != 0 | ||
#define LV_TABVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/ | ||
#endif | ||
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/************************* | ||
* Data visualizer objects | ||
*************************/ | ||
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/*Bar (dependencies: -)*/ | ||
#define USE_LV_BAR 1 | ||
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/*Line meter (dependencies: *;)*/ | ||
#define USE_LV_LMETER 1 | ||
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/*Gauge (dependencies:bar, lmeter)*/ | ||
#define USE_LV_GAUGE 1 | ||
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/*Chart (dependencies: -)*/ | ||
#define USE_LV_CHART 1 | ||
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/*LED (dependencies: -)*/ | ||
#define USE_LV_LED 1 | ||
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/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ | ||
#define USE_LV_MBOX 1 | ||
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/*Text area (dependencies: lv_label, lv_page)*/ | ||
#define USE_LV_TA 1 | ||
#if USE_LV_TA != 0 | ||
#define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/ | ||
#define LV_TA_PWD_SHOW_TIME 1500 /*ms*/ | ||
#endif | ||
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/************************* | ||
* User input objects | ||
*************************/ | ||
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/*Button (dependencies: lv_cont*/ | ||
#define USE_LV_BTN 1 | ||
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/*Button matrix (dependencies: -)*/ | ||
#define USE_LV_BTNM 1 | ||
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/*Keyboard (dependencies: lv_btnm)*/ | ||
#define USE_LV_KB 1 | ||
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/*Check box (dependencies: lv_btn, lv_label)*/ | ||
#define USE_LV_CB 1 | ||
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/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ | ||
#define USE_LV_LIST 1 | ||
#if USE_LV_LIST != 0 | ||
#define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */ | ||
#endif | ||
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/*Drop down list (dependencies: lv_page, lv_label)*/ | ||
#define USE_LV_DDLIST 1 | ||
#if USE_LV_DDLIST != 0 | ||
#define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/ | ||
#endif | ||
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/*Roller (dependencies: lv_ddlist)*/ | ||
#define USE_LV_ROLLER 1 | ||
#if USE_LV_ROLLER != 0 | ||
#define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/ | ||
#endif | ||
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/*Slider (dependencies: lv_bar)*/ | ||
#define USE_LV_SLIDER 1 | ||
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/*Switch (dependencies: lv_slider)*/ | ||
#define USE_LV_SW 1 | ||
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/************************* | ||
* Non-user section | ||
*************************/ | ||
#ifdef _MSC_VER /* Disable warnings for Visual Studio*/ | ||
# define _CRT_SECURE_NO_WARNINGS | ||
#endif | ||
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#endif /*LV_CONF_H*/ | ||
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