Rubik's Cube made in Unity
This is a contribution to the Coding Train Challenge. Made in the Unity Game Engine.
- You may generate a cube with as many cubie objects as you want. (I would not reccomend surpassing a size of 50 as it will start to lag)
- You may shuffle the cube for x amount of steps.
- You may play all the moves that has been made backwards.
- You may manually select an index, and rotate around an axis clockwise or counter-clockwise.
Current project version: Unity 2018.3.8f1
It should work fine to use other versions. But you will have to wait for the project to update the first time. Any version of Unity that is version 2018.3 and newer should work for this project without issues! You can find a list of Unity Editor builds here: https://unity3d.com/get-unity/download/archive