Night Hunters mod for Quake 2
Night Hunters 1.51 https://www.fragit.net/nighthunters/main.html
Credits:
Main team
Programming/System/Servers BatMax (batmax@fragit.net)
Programmer DingBat
Instigator/graphics/people/dox BatCat (batcat@fragit.net)
Original
Majoon
Additional
Predator Model, Conan David Hunter
Demo(s), FaTaL
IR Model, Maru-Ki
Beta testers, HeadStone, BatBios, Mercenary, ComBat, SpiderBat, FragU,
MeerKat, CrunchyBat, Neo-Phyter, Justin the Cynical, Lorus, BaTTy,
Krenshala, DarkZenith, InitializE, Captain Kirk, Neo-Phyter, Niv
Special Mention..
for NH Home pages PlanetQuake.com
https://web.archive.org/web/20050204040025/http://www.planetquake.com/
for progaming do's/don'ts Qdevels
https://web.archive.org/web/20050206111022/http://www.planetquake.com/qdevels/
This is the source code for the Quake2 mod NightHunters 1.51
A 32-bit pre-compiled Windows and Linux version can be downloaded from https://www.fragit.net/nighthunters/main.html (nh1-51.zip / nh1-51.tgz). The distribution files are also available in the /packaging folder.
You MUST download the pre-compiled version to get the NightHunters PAK file which is REQUIRED to play NightHunters, or to run a server.
For 64-bit Linux, install nh1-51.zip and then copy the new binary from bin/Linux-x64/game.so or from the debug/release folder if you have compiled it yourself) to the nhunters folder.