A small project to practice and demonstrate the following skills:
- Building 3D games with Unity3D and C#
- Building web / mobile games
- Play Mode test via Unity's Test Runner
- Use of Scriptable-Object Architecture (Framework by DanielEverland - https://github.com/DanielEverland/ScriptableObject-Architecture)
You're in charge of building and running a colony to mine ores and other minerals from a foreign planet. You must balance generating a profit for your company against the well-being and happiness of your crew.
The latest build can be found here - https://alexknowles.info/portfolio-archive/mine-colony/