Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
C++ C CMake Python Java Shell Other
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Wii
Xbox
ag-odalaunch
client
cmake/modules
common
config-samples
documentation
installer
libraries
master
media
odalaunch
odalpapi
odamex.xcodeproj
server
tests
tools
wad
.gitattributes
.gitignore
.travis.yml
CHANGELOG
CMakeLists.txt
Doxyfile
LICENSE
MAINTAINERS
README
README.md
appveyor.yml
appveyor_after_build.ps1
appveyor_before_build.ps1
astylerc
force_retest
odamex-vc9.sln
odamex.kdevelop
odamex.wad
odamex.workspace

README.md

Build Status

Odamex is a modification of DOOM to allow players to compete with each other over the Internet using the client/server architecture. Thanks to the source code release of DOOM by id Software in December 1997, there have been many modifications that enhanced DOOM in various ways. These modifications are known as "source ports", as early modifications mainly ported DOOM to other platforms and operating systems such as Windows and Macintosh.

Odamex is based on the CSDoom 0.62 source code originally created by Sergey Makovkin, which is based on the ZDoom 1.22 source code created by Randy Heit.

License

Odamex is released under the GNU General Public License v2. Please read LICENSE for further details regarding the license.

Website

Please visit the Odamex website for more information.