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Save system that is made to co-exist with the component system of Unity.
A methodology of calling Start, Awake update among other things in ScriptableObjects
Collection of potentially useful scripts
Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System
The scriptable object way of having a pool in your game.
Plugin that allows you to tweak values using a midi controller
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