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  1. Save system that is made to co-exist with the component system of Unity.

    C# 70 10

  2. A methodology of calling Start, Awake update among other things in ScriptableObjects

    C# 14 2

  3. Collection of potentially useful scripts

    C# 8 2

  4. Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System

    C# 6 1

  5. The scriptable object way of having a pool in your game.

    C# 4

  6. Plugin that allows you to tweak values using a midi controller

    C# 1 1

24 contributions in the last year

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Contribution activity

February - March 2021

AlexMeesters has no activity yet for this period.

January 2021

Created 7 commits in 1 repository

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