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fixed flash so it happens on every collision (to mark slow collisions)

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1 parent ed7fd3f commit f9abb16bdd884fb3e300a432f2aeefe34a4f8b0f @AlexWillisson committed Feb 3, 2012
Showing with 2 additions and 2 deletions.
  1. +2 −2 minigame.py
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@@ -42,8 +42,8 @@ def near_callback(args, geom1, geom2):
if speed0 + speed1 > best_speed:
best_speed = speed0 + speed1
- flash = True
-
+
+ flash = True
world,contactgroup = args
for c in contacts:

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