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An open world Tank battle game with simple AI, terrain and advanced controls systems using Unreal Engine 4.
A run and gun shooter in an alternate world war 2 universe. The player has a variety of weapons and environmental weapons to reach the ultimate goal of escaping and slaying the "goblins".
An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.
387 contributions in the last year
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