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Official MegaZeux git repository
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AliceLR Add checkres wildcard matching and verbose output, sorting, status op…
…tions (#180)

* Add more info to checkres output, sorting/uniqueness options

* Add checkres directory searching, options for unused files

* Fixes

* Add wildcard matching for commands with expressions/interpolation

* Changelog entry for wildcards

* Fix checkres crash, convert truncated DOS filenames to wildcards

* Remove debug lines

* Fix wildcard bug with multiple base paths

* Fix more bugs, allow wildcard matching of created filenames

* Detect INPUT as a string wildcard instead of as a number

* Detect interpolation/expression in LOAD CHAR SET offset

* Allow '.mzx' and '.mzb' as filenames in checkres

* Fix numerous bugs found by ASan and some MSan false positives

* Fix more bugs

* Minor display tweaks

* Set checkres summary back to default output

* Add VERSION_DATE to checkres usage output
Latest commit 4905593 Jun 16, 2019


Official MegaZeux git repository

MegaZeux is a game creation system (GCS) created by game developer Alexis Janson in 1994. Originally a DOS program, in 2005 a multi-platform port was released by Exophase. The most recent version of MegaZeux is 2.91j, which was released on February 20th, 2019.

MegaZeux is officially supported on Windows, Linux/BSD, MacOS, as well as the NDS, 3DS, Wii, and PSP consoles. Historical support has also existed for GP2X, Pandora, and AmigaOS 4.


Windows releases are packaged with a copy of the game Caverns of Zeux. Older versions are available at DigitalMZX.

  Windows x64           Windows x86           Mac OS X              Ubuntu AMD64          Ubuntu i386           Debian AMD64          Debian i386           Nintendo DS           Nintendo 3DS          Nintendo Wii          PlayStation Portable   Source code

The following platforms have MegaZeux releases available via repository:

  Arch Linux (via AUR)   Void Linux   Gentoo   Amiga OS 4 (outdated)   GP2X (outdated)   Pandora (outdated)

Downloads are also available for the following platforms, but are not regularly updated:

  Mac OS X (PowerPC)    Raspbian              MS DOS (MZX 2.70)


MegaZeux 2.9x
Alice Rowan Developer/current maintainer
Dr. Lancer X Developer (layer rendering)
Adrian Siekierka Developer (3DS port)
Alistair Strachan Developer (SDL 2 support)
Terryn Help file
Spectere Mac OS X builds
Insidious Ubuntu/Debian builds
Others Various

MegaZeux Credits

Programming and Overall Design by Gilead Kutnick (Exophase), Alistair Strachan (ajs), Alice Rowan (Lachesis) and Lancer-X.

Based off of original program and source code by Alexis Janson.

Help file by Terryn.

Default SMZX palette by Joel Lamontagne (LogiCow).

ccv utility by Lancer-X. png2smzx utility by Alan Williams (Mr_Alert). checkres utility by Josh Matthews (Revvy), ajs and Lachesis.

Port contributors: Adrian Siekierka (asiekierka) [3DS], Mr_Alert [Wii], Kevin Vance [NDS], Simon Parzer [GP2X].

Renderer code contributors: LogiCow, Mr_Alert. Shader code contributors: David Cravens (astral), GreaseMonkey.

Icon by Quantum P.; Extra icons by LogiCow. GDM conversion by ajs and MadBrain. Other past contributors: Spider124, Koji, JZig, Akwende, MenTaLguY.

Special Thanks

Insidious (.deb Builds) mzxgiant (MSVC Testing, Bug Fixes) mzxrules (Testing) Quantum P. (OS X Testing / Builds) Spectere (OS X Builds) Terryn (Testing) Wervyn (Testing)


This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA


Want to talk about MegaZeux? Encountered a bug or would like a new feature? The MegaZeux community and development team can be contacted through Discord, GitHub, or the DigitalMZX forums.

MegaZeux Discord
DigitalMZX forums
MegaZeux Bug tracker
MegaZeux Feature requests
AliceLR on GitHub


Official MegaZeux game archive
MegaZeux help file
Development roadmap
Compiling MegaZeux on the official Wiki

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