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Added docs for commandlet ruleset specification
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Allar committed Apr 20, 2020
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Expand Up @@ -96,6 +96,14 @@ Full command for example, `D:\UE424\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\
This will run Linter against the `/Game` path, a.k.a. your project's path, and return error code 0 if there are no errors.
### Specifying which Lint Rule Set to use
All Lint Rule Sets now have a filed named `Commandlet Name` which represents a simple name to identify them via commandline.
The Gamemakin LLC UE4 Style Guide's `Commandlet Name` is ``, where the Unreal Engine Marketplace Guidelines uses the name `marketplace`.
To specify this, use the `-RuleSet=` arg. For example, `` will use the Gamemakin lint rule set. `-RuleSet=marketplace` will use the UnrealEngine Marketplace Guidelines. If `-RuleSet=` is not provided, Linter will use the project's default Lint Rule Set.
### Additional Args
#### Content Paths
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