Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
Added docs for commandlet ruleset specification
  • Loading branch information
Allar committed Apr 20, 2020
1 parent cc00638 commit 79d5c1c
Showing 1 changed file with 8 additions and 0 deletions.
8 changes: 8 additions & 0 deletions docs/howitworks.md
Expand Up @@ -96,6 +96,14 @@ Full command for example, `D:\UE424\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\
This will run Linter against the `/Game` path, a.k.a. your project's path, and return error code 0 if there are no errors.
### Specifying which Lint Rule Set to use
All Lint Rule Sets now have a filed named `Commandlet Name` which represents a simple name to identify them via commandline.
The Gamemakin LLC UE4 Style Guide's `Commandlet Name` is `ue4.style`, where the Unreal Engine Marketplace Guidelines uses the name `marketplace`.
To specify this, use the `-RuleSet=` arg. For example, `-RuleSet=ue4.style` will use the Gamemakin lint rule set. `-RuleSet=marketplace` will use the UnrealEngine Marketplace Guidelines. If `-RuleSet=` is not provided, Linter will use the project's default Lint Rule Set.
### Additional Args
#### Content Paths
Expand Down

0 comments on commit 79d5c1c

Please sign in to comment.